diff options
-rw-r--r-- | client/sock.cpp | 2 | ||||
-rw-r--r-- | docs/handover.adoc | 90 | ||||
-rw-r--r-- | docs/share/glossary.adoc | 4 | ||||
-rw-r--r-- | main/i2c.c | 1 | ||||
-rw-r--r-- | main/i2c.h | 2 | ||||
-rw-r--r-- | main/main.c | 7 | ||||
-rw-r--r-- | main/sock.c | 24 |
7 files changed, 117 insertions, 13 deletions
diff --git a/client/sock.cpp b/client/sock.cpp index 95a3685..3490586 100644 --- a/client/sock.cpp +++ b/client/sock.cpp @@ -79,6 +79,8 @@ void PBSocket::sock_task() { char buf[80]; ssize_t bytes = read(_fd, buf, sizeof(buf)); + rl_printf("%.*s", bytes, buf); + continue; if (bytes == -1) { rl_printf("error: %s (%d)\n", strerror(errno), errno); break; diff --git a/docs/handover.adoc b/docs/handover.adoc index 86ae3ad..a3fd880 100644 --- a/docs/handover.adoc +++ b/docs/handover.adoc @@ -107,3 +107,93 @@ removal or transfer of these files. include::share/footer.adoc[] + +:document: Handover +include::share/meta.adoc[] + +== A Note Before Reading +The team of year 2023-2024 consisted of only software students, meaning no +hardware was developed in this year. We were tasked with simplifying the +software to the point where it would only have to be ported into the new hardware, +which was designed in the year 2022-2023. The goal of this year would be to create +a software framework which can be used to implement new puzzles and to make the +development process of these puzzles easier. + +At the moment of writing, the documentation of previous years can be found at the +following link: 'https://media.pipeframe.xyz/puzzlebox'. + +== Project State +The current project state is as follows: No new hardware has been designed +or developed this year. The software was completely revised, now consisting of a +a puzzle bus driver, a main controller, a simple CLI application, and two puzzle +modules. Namely the puzzle modules 'Vault' and 'Neotrellis', both using an arduino +as the controller. The main controller (a RPI Pico W) can interact with the +different puzzle modules using an I^2^C bus. The I^2^C bus has been configured to +be a multi-master I^2^C bus. allowing the puzzle modules and the main controller +to send and recieve messages on their own. The main controller is able to find +new puzzle modules on startup, and does not check for new modules afterwards. A +simple CLI application has been developed, which can communicate with the main +controller through a tcp connection and simple commands. + +In short: A puzzle bus driver has been implemented, to allow for communication +between the main controller and the puzzle modules. A CLI application was developed +which connects with the main controller to monitor/edit the gamestate. And the +software for the puzzle modules 'Vault' and 'Neotrellis' is in the product state. + +The hardware design can be derived from the year 2022-2023, and you can derive the +game rules from the year 2020-2021. + +== Challenges +There were a multitude of different challenges we had to face before getting to a +working product. Most of these have been documented here, and it is highly recommended +to have a look at this before development. + +=== Misconceptions +Make sure to know what you are developing and do some research beforehand, to make +sure you have the complete picture about what you are using. Sounds stupid, but it +happened for multiple project attempts, and cause time-loss. This also includes +documentation of previous years: go through the documentation and verify it on the +lowest possible level for the same reason as previously mentioned. + +=== I^2^C +I^2^C is easy to implement but also easy to underestimate, this project requires a +multi-master structure as communication is otherwise too complicated compared to +other means of communication. + +For I^2^C on hardware level: make sure to use pull-up resistors, 2k2 if bus is on +100khz, as it is otherwise impossible to use I^2^C due to incorrect messages. This +is also recommended for controllers which are connected to the I^2^C bus. Make sure +to use I^2^C arbitration to check if the bus is not busy when writing to it, as +this will result in complictions in the communication. + +The RPI Pico W (RP2040) does not support multi-master to the point of being able to +receive messages from other multi-masters as a slave while being configured as master. +Everything else about the I^2^C bus works, but due to this limitation a workaround has +been implemented to be able to continue using the RPI Pico W. Under ideal circumstances +a different controller could be found which does support this, but one was not found at +the time of writing. To simplify; a controller is needed which supports multi-master +while being able to be addressed as a slave-type controller. + +=== Available Hardware/SDKs +When choosing or using specific chips/sdks make sure it is available for (at least) +a few years. This makes it easier for the next project team to use the same chips/sdks +instead of having to find new ones because the previous project team did not think about +this possibility. This also includes having enough sdks for multiple people to program +using the same setup, eg. the RPI Pico W requires another RPI Pico W to be debugged. +Effectively requiring the project team to have at least 4 RPI Pico Ws to be able to develop +in the same environment (if there are 2 software students). + +=== Arduino +Allocating memory using 'realloc' on arduino is not possible, which also denies usage of +the 'mpack_writer_init_growable' + +== Imperatives +* Start creating prototypes as fast as possible, this benefits the project in the long run, +as you have already shown that certain parts of the project are already working and only +need to be integrated. +* The Atmega328P-chip is sufficient for the puzzle modules as it has enough IO and I^2^C +connectivity possibilities. +* The RPI Pico W has programmable IO modules, making it possible to create an I^2^C driver +that allows multi-master communication while still being addressable as a slave. + +include::share/footer.adoc[] diff --git a/docs/share/glossary.adoc b/docs/share/glossary.adoc index 871a8e9..14c0374 100644 --- a/docs/share/glossary.adoc +++ b/docs/share/glossary.adoc @@ -5,6 +5,6 @@ RPI:: Raspberry Pi Main board:: The main board is the PCB on the bottom of the puzzle box, this communicates with the puzzles and the bomb Puzzle box hub:: The puzzle box hub communicates with the puzzle box and the bomb, as well as helps with configuring them -SID:: security identifiers -game operator:: person who organizes a puzzle box play session +SID:: Security identifiers +game operator:: Person who organizes a puzzle box play session @@ -3,6 +3,7 @@ #include <stdio.h> #include <stddef.h> #include <stdint.h> +#include <string.h> #include <pico/stdlib.h> #include <hardware/i2c.h> @@ -1,7 +1,9 @@ #pragma once // https://github.com/raspberrypi/pico-examples/tree/master/i2c +// https://www.raspberrypi.com/documentation/microcontrollers/raspberry-pi-pico.html #define MAX_SLAVES 10 +#define MAX_TIMEOUT_TIME 50 //ms //! looking for slave addresses and requesting updates void bus_task(); diff --git a/main/main.c b/main/main.c index 1c615fc..7c1bb6a 100644 --- a/main/main.c +++ b/main/main.c @@ -6,5 +6,12 @@ int main() { init(); vTaskStartScheduler(); + + while(1) { + // we should have never gotten here + printf("Why are we here?!\n"); + } + + return 0; } diff --git a/main/sock.c b/main/sock.c index 6a5ff72..5d75e8f 100644 --- a/main/sock.c +++ b/main/sock.c @@ -9,7 +9,10 @@ #include "config.h" #include "i2ctcpv1.h" #include "sock.h" +#include "i2c.h" +#include <hardware/i2c.h> +extern uint8_t found[MAX_SLAVES]; struct netconn* current_connection = NULL; i2ctcp_msg_t recv_msg; @@ -35,31 +38,30 @@ void i2c_send(uint16_t addr, const char * data, size_t data_size) { } void i2c_recv(uint16_t addr, const char * data, size_t data_size) { - printf("address: 0x%02x\n", addr); - printf("data: \"%.*s\"\n", data_size, data); - - // send message back - char reply[] = "Test message back!"; - i2c_send(0x69, reply, strlen(reply)); - // TODO: this function should forward the recieved message onto the puzzle // bus instead of printing/replying + + printf("Addr: %lu, Data: %c, Data_size: %lu\n", addr, data[0], data_size); + i2c_write_blocking(i2c0, addr, data, data_size, false); } void recv_handler(struct netconn* conn, struct netbuf* buf) { - i2ctcp_read_reset(&recv_msg); + // i2ctcp_read_reset(&recv_msg); do { char* data; uint16_t len; netbuf_data(buf, (void**)&data, &len); + + printf("now scanning the bus!!!!\n"); + scan_bus(found); // continue early if more data is needed to complete message - if (!i2ctcp_read(&recv_msg, data, len)) continue; + // if (i2ctcp_read(&recv_msg, data, len) > 0) continue; // forward received message to puzzle bus - i2c_recv(recv_msg.addr, recv_msg.data, recv_msg.length); - free(recv_msg.data); + // i2c_recv(recv_msg.addr, recv_msg.data, recv_msg.length); + // free(recv_msg.data); } while (netbuf_next(buf) >= 0); netbuf_delete(buf); |