diff options
-rw-r--r-- | editorconfig.wxl | 12 | ||||
-rw-r--r-- | puzzle/neo/arduino-neopuzzle/arduino-neopuzzle.ino | 116 |
2 files changed, 55 insertions, 73 deletions
diff --git a/editorconfig.wxl b/editorconfig.wxl deleted file mode 100644 index cd37156..0000000 --- a/editorconfig.wxl +++ /dev/null @@ -1,12 +0,0 @@ -root = true - -[*] -indent_style = tab -end_of_line = lf -insert_final_newline = true - -[*.md] -indent_style = space -indent_size = 2 - - diff --git a/puzzle/neo/arduino-neopuzzle/arduino-neopuzzle.ino b/puzzle/neo/arduino-neopuzzle/arduino-neopuzzle.ino index df9d6fb..b334677 100644 --- a/puzzle/neo/arduino-neopuzzle/arduino-neopuzzle.ino +++ b/puzzle/neo/arduino-neopuzzle/arduino-neopuzzle.ino @@ -2,100 +2,94 @@ #include <Adafruit_NeoTrellis.h> #define MATRIX_SIZE 8 -#define INT_PIN 5 // Interrupt pin for the NeoTrellis #define LED_COLOR_ON 0xFFFFFF // Color of the LEDs in ON state #define LED_COLOR_OFF 0x000000 // Color of the LEDs in OFF state +Adafruit_NeoTrellis t_array[MATRIX_SIZE / 4][MATRIX_SIZE / 4] = { + {Adafruit_NeoTrellis(0x2E), Adafruit_NeoTrellis(0x2F)}, + {Adafruit_NeoTrellis(0x30), Adafruit_NeoTrellis(0x32)} +}; + +Adafruit_MultiTrellis trellis((Adafruit_NeoTrellis *)t_array, MATRIX_SIZE / 4, MATRIX_SIZE / 4); + +bool neoMatrix[MATRIX_SIZE][MATRIX_SIZE]; // To track state of each pixel + enum NeoState { NEO_UNINITIALIZED, NEO_PLAYING, NEO_SOLVED }; -Adafruit_NeoTrellis trellis; NeoState neoState = NEO_UNINITIALIZED; -// Initialize the NeoTrellis matrix -void initializeNeoMatrix() { +void setup() { + Serial.begin(115200); + while (!Serial); // Wait for Serial to be ready + if (!trellis.begin()) { Serial.println("Failed to initialize NeoTrellis"); - while (1); // Hold here if initialization fails + while (1) delay(1); } - // Set all buttons to listen for presses and releases + // Initialize the matrix with a checkerboard pattern + bool toggle = false; for (int i = 0; i < MATRIX_SIZE; i++) { for (int j = 0; j < MATRIX_SIZE; j++) { - trellis.activateKey(i * MATRIX_SIZE + j, SEESAW_KEYPAD_EDGE_RISING, true); - trellis.activateKey(i * MATRIX_SIZE + j, SEESAW_KEYPAD_EDGE_FALLING, true); - trellis.pixels.setPixelColor(i * MATRIX_SIZE + j, LED_COLOR_OFF); // Turn off LED + neoMatrix[i][j] = toggle; + toggle = !toggle; + trellis.setPixelColor(i * MATRIX_SIZE + j, neoMatrix[i][j] ? LED_COLOR_ON : LED_COLOR_OFF); } + toggle = !toggle; } - trellis.pixels.show(); + trellis.show(); neoState = NEO_PLAYING; + + // Register the callback for each key + for (int i = 0; i < MATRIX_SIZE * MATRIX_SIZE; i++) { + trellis.activateKey(i, SEESAW_KEYPAD_EDGE_RISING, true); + trellis.activateKey(i, SEESAW_KEYPAD_EDGE_FALLING, true); + trellis.registerCallback(i, buttonCallback); + } +} + +void loop() { + trellis.read(); // Process button events + delay(20); } -// Callback to handle button presses -void buttonCallback(keyEvent evt) { - uint8_t i = evt.bit.NUM / MATRIX_SIZE; - uint8_t j = evt.bit.NUM % MATRIX_SIZE; +TrellisCallback buttonCallback(keyEvent evt) { + int x = evt.bit.NUM / MATRIX_SIZE; + int y = evt.bit.NUM % MATRIX_SIZE; - // Toggle the central button and adjacent LEDs - toggleAdjacentLEDs(i, j); - if (isNeoPuzzleSolved()) { - neoState = NEO_SOLVED; - Serial.println("The NeoTrellis puzzle is solved!"); - // Additional actions upon solving the puzzle can go here + if (evt.bit.EDGE == SEESAW_KEYPAD_EDGE_RISING) { + toggleAdjacentLEDs(x, y); + trellis.show(); + if (isNeoPuzzleSolved()) { + neoState = NEO_SOLVED; + Serial.println("The NeoTrellis puzzle is solved!"); + } } - trellis.pixels.show(); + return 0; } void toggleAdjacentLEDs(int x, int y) { - int idx = x * MATRIX_SIZE + y; - trellis.pixels.setPixelColor(idx, trellis.pixels.getPixelColor(idx) ^ LED_COLOR_ON); // Toggle LED color - - // Toggle adjacent LEDs - if (x > 0) trellis.pixels.setPixelColor((x-1) * MATRIX_SIZE + y, trellis.pixels.getPixelColor((x-1) * MATRIX_SIZE + y) ^ LED_COLOR_ON); - if (x < MATRIX_SIZE - 1) trellis.pixels.setPixelColor((x+1) * MATRIX_SIZE + y, trellis.pixels.getPixelColor((x+1) * MATRIX_SIZE + y) ^ LED_COLOR_ON); - if (y > 0) trellis.pixels.setPixelColor(x * MATRIX_SIZE + (y-1), trellis.pixels.getPixelColor(x * MATRIX_SIZE + (y-1)) ^ LED_COLOR_ON); - if (y < MATRIX_SIZE - 1) trellis.pixels.setPixelColor(x * MATRIX_SIZE + (y+1), trellis.pixels.getPixelColor(x * MATRIX_SIZE + (y+1)) ^ LED_COLOR_ON); + for (int dx = -1; dx <= 1; ++dx) { + for (int dy = -1; dy <= 1; ++dy) { + if (dx == 0 && dy == 0) continue; // Skip the center button itself + int nx = x + dx, ny = y + dy; + if (nx >= 0 && nx < MATRIX_SIZE && ny >= 0 && ny < MATRIX_SIZE) { + neoMatrix[nx][ny] = !neoMatrix[nx][ny]; + trellis.setPixelColor(nx * MATRIX_SIZE + ny, neoMatrix[nx][ny] ? LED_COLOR_ON : LED_COLOR_OFF); + } + } + } } bool isNeoPuzzleSolved() { for (int i = 0; i < MATRIX_SIZE; i++) { for (int j = 0; j < MATRIX_SIZE; j++) { - if (trellis.pixels.getPixelColor(i * MATRIX_SIZE + j) != LED_COLOR_OFF) return false; // If any LED is on, puzzle is not solved + if (neoMatrix[i][j]) return false; // If any LED is on, puzzle is not solved } } return true; } - -// Declare a wrapper function that will call your actual callback -void buttonCallbackWrapper(keyEvent evt) { - buttonCallback(evt); -} - -// Adjust the toTrellisCallback function to directly return the wrapper -TrellisCallback toTrellisCallback(void (*callback)(keyEvent)) { - return buttonCallbackWrapper; -} - -void setup() { - Serial.begin(115200); - trellis.begin(INT_PIN); - trellis.pixels.setBrightness(50); // Set brightness of LEDs (0-255) - initializeNeoMatrix(); - - // Register the callback for each key - for (int i = 0; i < MATRIX_SIZE * MATRIX_SIZE; i++) { - // Directly use the wrapper function here as the callback is static and does not need conversion - trellis.registerCallback(i, buttonCallbackWrapper); - } -} - - -void loop() { - if (neoState == NEO_PLAYING) { - trellis.read(); // Handle any button events - trellis.pixels.show(); // Update the display - } -} |