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authorLoek Le Blansch <loek@pipeframe.xyz>2024-05-28 11:28:22 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-05-28 11:28:22 +0200
commit25a4f905a3f93645aee79157f30867b287871163 (patch)
tree3f33d41965595cafe5cc0ae783840ffdd3ca27ba /shared
parentf4868604384908a7477cbb4b544c6ee7aac2a883 (diff)
separate the i2c over tcp from puzzle bus libraries
Diffstat (limited to 'shared')
-rw-r--r--shared/busaddr.h20
-rw-r--r--shared/puzbus.h39
2 files changed, 39 insertions, 20 deletions
diff --git a/shared/busaddr.h b/shared/busaddr.h
deleted file mode 100644
index 5879afe..0000000
--- a/shared/busaddr.h
+++ /dev/null
@@ -1,20 +0,0 @@
-#pragma once
-
-/** \file bus address reference */
-
-// Adafruit NeoTrellis modules
-#define BUSADDR_ADA_NEO_1 0x2E
-#define BUSADDR_ADA_NEO_2 0x2F
-#define BUSADDR_ADA_NEO_3 0x30
-#define BUSADDR_ADA_NEO_4 0x32
-
-// TODO: ???
-#define BUSADDR_MOD_NEOTRELLIS 0
-#define BUSADDR_MOD_SOFTWARE 0
-#define BUSADDR_MOD_HARDWARE 0
-#define BUSADDR_MOD_VAULT 0
-#define BUSADDR_MOD_AUTOMATION 0
-
-// main controller
-#define BUSADDR_MAIN 0x00
-
diff --git a/shared/puzbus.h b/shared/puzbus.h
new file mode 100644
index 0000000..59a8867
--- /dev/null
+++ b/shared/puzbus.h
@@ -0,0 +1,39 @@
+#pragma once
+
+/** \file bus address reference */
+
+// Adafruit NeoTrellis modules
+#define BUSADDR_ADA_NEO_1 0x2E
+#define BUSADDR_ADA_NEO_2 0x2F
+#define BUSADDR_ADA_NEO_3 0x30
+#define BUSADDR_ADA_NEO_4 0x32
+
+// TODO: ???
+#define BUSADDR_MOD_NEOTRELLIS 0
+#define BUSADDR_MOD_SOFTWARE 0
+#define BUSADDR_MOD_HARDWARE 0
+#define BUSADDR_MOD_VAULT 0
+#define BUSADDR_MOD_AUTOMATION 0
+
+// main controller
+#define BUSADDR_MAIN 0x00
+
+/**
+ * \brief puzzle bus command types
+ *
+ * The first byte of a puzzle bus message's data indicates the command type.
+ */
+enum pb_cmd {
+ PB_CMD_READ, //!< read a puzzle module property
+ PB_CMD_WRITE, //!< write to a puzzle module property
+ // PB_CMD_UPDATE, //!< request an update
+};
+
+/** \brief Puzzle bus global states */
+enum pb_global_state {
+ PB_GS_NOINIT, //!< uninitialized (only used by puzzle modules)
+ PB_GS_IDLE, //!< puzzle not started yet
+ PB_GS_PLAYING, //!< puzzle actively being solved
+ PB_GS_SOLVED, //!< puzzle completed
+};
+