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authorLoek Le Blansch <loek@pipeframe.xyz>2024-05-25 17:45:54 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-05-25 17:45:54 +0200
commit23017163757ea5e674bec4fb5529c24fe54002d7 (patch)
tree6610817ee1972d705eacb8aed3e5e6df4e2e540a /shared/IBehaviouralState.hpp
parenta7ef669c7391e0a0112473b4934aadf531b17960 (diff)
parent2c822f07fb31aaf00679227af50483218479dba5 (diff)
Merge branch 'master' into prot/neo-puzzle (merge #4)
Diffstat (limited to 'shared/IBehaviouralState.hpp')
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diff --git a/shared/IBehaviouralState.hpp b/shared/IBehaviouralState.hpp
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+#ifndef _FSM_IBEHAVIOURALSTATE_HPP_
+#define _FSM_IBEHAVIOURALSTATE_HPP_
+
+/// <summary>
+/// Sub class used to define methods implemented by behavioural specific states.
+/// </summary>
+class IBehaviouralState {
+public:
+ /// <summary>
+ /// Enters the current state. Used for setup.
+ /// </summary>
+ virtual void enter() = 0;
+
+ /// <summary>
+ /// Updates the current state, used for physics, etc.
+ /// </summary>
+ virtual void act() = 0;
+
+ /// <summary>
+ /// Exits the state, used for cleanup.
+ /// </summary>
+ virtual void exit() = 0;
+};
+
+#endif // _FSM_IBEHAVIOURALSTATE_HPP_ \ No newline at end of file