diff options
author | Lars Faase <lm.faase@student.avans.nl> | 2024-05-20 20:45:44 +0200 |
---|---|---|
committer | Lars Faase <lm.faase@student.avans.nl> | 2024-05-20 20:45:44 +0200 |
commit | 92b12b646d602752440e570be481dbaf7bccfb72 (patch) | |
tree | 2c2489e2b98ad8882d515b5a87db8d276141ac9a | |
parent | f39ae2d99f07291bbf28cf8cec61f1c2dc7ac190 (diff) |
arduino codeprot/Hardware_Puzzle
-rw-r--r-- | main/puzzle/hardware/main.c | 183 |
1 files changed, 125 insertions, 58 deletions
diff --git a/main/puzzle/hardware/main.c b/main/puzzle/hardware/main.c index c1bf1ea..b17fbeb 100644 --- a/main/puzzle/hardware/main.c +++ b/main/puzzle/hardware/main.c @@ -2,6 +2,8 @@ #include <stdlib.h> #include <stdbool.h> #include <time.h> +#include <Arduino.h> // Voor millis() +#include <string.h> // Voor de strlen functie typedef enum { UNINITIALIZED, @@ -17,7 +19,7 @@ typedef enum { #define MORSE_CODE_LENGTH 4 #define NUMBER_OF_POTENTIOMETERS 4 -#define CORRECT_LOGIC_GATES_VALUE {1, 0, 1, 0, 1, 0, 1, 0} +const int CORRECT_LOGIC_GATES_VALUE[8] = {0, 1, 1, 0, 0, 0, 1, 0}; #define LONG_TONE_DURATION 1000 // Duur van een lange toon (1 seconde) #define SHORT_TONE_DURATION 500 // Duur van een korte toon (0.5 seconde) #define SHORT_PAUSE_DURATION 500 // Duur van een korte pauze na een toon (0.5 seconde) @@ -38,17 +40,17 @@ const char* MORSE_CODE[10] = { HardwarePuzzleState currentState = UNINITIALIZED; -// Puzzle state structure typedef struct { PlayingSubState playing_substate; - char code[MORSE_CODE_LENGTH + 1]; // Buffer for the generated code - int logic_gate_values[8]; // Buffer for logic gate values + char code[MORSE_CODE_LENGTH + 1]; + int logic_gate_values[8]; int potentiometer_values[NUMBER_OF_POTENTIOMETERS]; int correct_potentiometer_values[MORSE_CODE_LENGTH]; bool tone_playing; int morse_code_step; int morse_code_number_step; unsigned long ms_delay; + char user_morse_code[MORSE_CODE_LENGTH + 1]; } PuzzleState; PuzzleState puzzleState; @@ -61,18 +63,25 @@ void on_stay(); void puzzle_check(); void change_gamestage(HardwarePuzzleState state); int play_morse_code(); +bool morse_code_input_correct(); +bool check_logic_gates(); +void read_serial_input(); +void read_morse_code_input(); +void setup() { + Serial.begin(9600); -int main() { - srand(time(NULL)); + // Willekeurigheidsinitialisatie met een variabele waarde + unsigned long seed = analogRead(A0) * analogRead(A1); + randomSeed(seed); enterState(UNINITIALIZED); - - while (currentState != SOLVED) { - enterState(currentState); - } +} - return 0; +void loop() { + if (currentState != SOLVED) { + on_stay(); + } } void enterState(HardwarePuzzleState state) { @@ -80,86 +89,142 @@ void enterState(HardwarePuzzleState state) { switch (currentState) { case UNINITIALIZED: - printf("System is uninitialized.\n"); - enterState(IDLE); + Serial.println("System is uninitialized."); + enterState(IDLE); break; case IDLE: - printf("System is idle. Starting puzzle...\n"); - enterState(PLAYING); + Serial.println("System is idle. Starting puzzle..."); + enterState(PLAYING); break; case PLAYING: - printf("Playing the puzzle...\n"); - puzzleState.playing_substate = PLAYING_MORSECODE; - generate_random_four_digit_code(); - change_gamestage(IDLE); + Serial.println("Playing the puzzle..."); + puzzleState.playing_substate = PLAYING_LOGICGATES; // Start with logic gates + Serial.println("Enter 8 logic gate values (0 or 1) separated by spaces:"); break; case SOLVED: - printf("Congratulations! Puzzle solved.\n"); - + Serial.println("Congratulations! Puzzle solved."); break; } } void generate_random_four_digit_code() { - printf("Generating random Morse code...\nCode: "); + Serial.print("Generating random Morse code...\nCode: "); for (int i = 0; i < MORSE_CODE_LENGTH; i++) { - puzzleState.correct_potentiometer_values[i] = rand() % 10; - puzzleState.code[i] = puzzleState.correct_potentiometer_values[i] + '0'; + int random_index = random(0, 10); // Genereer een willekeurig getal tussen 0 en 9 + puzzleState.correct_potentiometer_values[i] = random_index; + puzzleState.code[i] = random_index + '0'; // Zet het getal om naar een karakter } puzzleState.code[MORSE_CODE_LENGTH] = '\0'; - printf("%s\n", puzzleState.code); + Serial.println(puzzleState.code); } -// Render function based on the current substate void render() { if (puzzleState.ms_delay == 0) { puzzleState.ms_delay = millis() + play_morse_code(); } else if (millis() >= puzzleState.ms_delay) { puzzleState.ms_delay = 0; } - - if (puzzleState.playing_substate == PLAYING_MORSECODE) { - int values = puzzleState.potentiometer_values[0] * 1000 + - puzzleState.potentiometer_values[1] * 100 + - puzzleState.potentiometer_values[2] * 10 + - puzzleState.potentiometer_values[3]; - // Set display value using GPIO manager - // GpioManager::instance().set_display_value(values); - } } -// Function to handle staying in the current state void on_stay() { - switch (puzzleState.playing_substate) { - case PLAYING_MORSECODE: - render(); + switch (currentState) { + case PLAYING: + if (puzzleState.playing_substate == PLAYING_LOGICGATES) { + read_serial_input(); // Read input from serial monitor + if (check_logic_gates()) { + puzzleState.playing_substate = PLAYING_MORSECODE; + Serial.println("Logic gates correct. Proceeding to Morse code."); + generate_random_four_digit_code(); // Generate Morse code after logic gates are correct + Serial.println("Enter the Morse code as a 4-digit number:"); + } + } else if (puzzleState.playing_substate == PLAYING_MORSECODE) { + read_morse_code_input(); // Read Morse code input from serial monitor + render(); + } break; - case PLAYING_LOGICGATES: - // Get user input for logic gates - puzzle_check(); // Check puzzle status (uncomment when implemented) + default: break; } } -// Function to check puzzle status based on the current substate void puzzle_check() { switch (puzzleState.playing_substate) { case PLAYING_LOGICGATES: - for (int i = 0; i < 8; i++) { - if (puzzleState.logic_gate_values[i] != CORRECT_LOGIC_GATES_VALUE[i]) { - return; - } + if (check_logic_gates()) { + puzzleState.playing_substate = PLAYING_MORSECODE; } - puzzleState.playing_substate = PLAYING_MORSECODE; break; case PLAYING_MORSECODE: - if (morse_code_input_correct()) { - currentState = SOLVED; // Puzzle solved, transition to SOLVED-state - } + if (morse_code_input_correct()) { + currentState = SOLVED; // Puzzle solved, transition to SOLVED-state + } break; } } +bool morse_code_input_correct() { + // Compare user input with generated code + for (int i = 0; i < MORSE_CODE_LENGTH; i++) { + if (puzzleState.user_morse_code[i] != puzzleState.code[i]) { + return false; + } + } + return true; +} + +bool check_logic_gates() { + for (int i = 0; i < 8; i++) { + if (puzzleState.logic_gate_values[i] != CORRECT_LOGIC_GATES_VALUE[i]) { + return false; + } + } + return true; +} + +void read_serial_input() { + if (Serial.available() > 0) { + String input = Serial.readStringUntil('\n'); + int index = 0; + for (int i = 0; i < input.length(); i++) { + if (input[i] == '0' || input[i] == '1') { + if (index < 8) { + puzzleState.logic_gate_values[index] = input[i] - '0'; + index++; + } + } + } + if (index == 8) { + Serial.println("Logic gate values incorrect"); + for (int i = 0; i < 8; i++) { + Serial.print(puzzleState.logic_gate_values[i]); + Serial.print(" "); + } + Serial.println(); + } else { + Serial.println("Invalid input. Please enter 8 logic gate values (0 or 1) separated by spaces:"); + } + } +} + +void read_morse_code_input() { + if (Serial.available() > 0) { + String input = Serial.readStringUntil('\n'); + if (input.length() == MORSE_CODE_LENGTH) { + input.toCharArray(puzzleState.user_morse_code, MORSE_CODE_LENGTH + 1); + Serial.print("Morse code input received: "); + Serial.println(puzzleState.user_morse_code); + if (morse_code_input_correct()) { + Serial.println("Morse code correct! Puzzle solved."); + currentState = SOLVED; + } else { + Serial.println("Morse code incorrect. Try again."); + } + } else { + Serial.println("Invalid input. Please enter the Morse code as a 4-digit number:"); + } + } +} + int play_morse_code() { if (puzzleState.morse_code_step < MORSE_CODE_LENGTH) { if (puzzleState.morse_code_number_step < strlen(MORSE_CODE[0])) { @@ -169,16 +234,19 @@ int play_morse_code() { if (current_symbol >= '0' && current_symbol <= '9') { int morse_index = current_symbol - '0'; char morse_signal = MORSE_CODE[morse_index][puzzleState.morse_code_number_step]; - if (morse_signal == '.') { //korte toon - GpioManager::instance().set_buzzer_pin(440); + if (morse_signal == '.') { + // GpioManager::instance().set_buzzer_pin(440); + //Serial.println("Playing short tone"); return SHORT_TONE_DURATION; - } else if (morse_signal == '-') { //lange toon - GpioManager::instance().set_buzzer_pin(440); + } else if (morse_signal == '-') { + // GpioManager::instance().set_buzzer_pin(440); + //Serial.println("Playing long tone"); return LONG_TONE_DURATION; } } } else { - GpioManager::instance().set_buzzer_pin(0); + // GpioManager::instance().set_buzzer_pin(0); + //Serial.println("Pausing tone"); puzzleState.tone_playing = false; puzzleState.morse_code_number_step++; return SHORT_PAUSE_DURATION; @@ -195,7 +263,6 @@ int play_morse_code() { return 0; } -// Function to change the game stage (transition between states) void change_gamestage(HardwarePuzzleState state) { currentState = state; -} +}
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