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authorElwin Hammer <elwinhamer@gmail.com>2024-05-09 22:32:05 +0200
committerElwin Hammer <elwinhamer@gmail.com>2024-05-09 22:32:05 +0200
commit8829f16046aa8b15cccaa7d923cfce28c9aaad8f (patch)
treef549053325388be2143a259790e721ee1bdff1a1
parentb5eb0da08b068b29f9c94a301fed7b25d6c162aa (diff)
Update main.c
-rw-r--r--main/puzzle/vault/esp-vaultpuzzle/main/main.c122
1 files changed, 97 insertions, 25 deletions
diff --git a/main/puzzle/vault/esp-vaultpuzzle/main/main.c b/main/puzzle/vault/esp-vaultpuzzle/main/main.c
index 304ed5c..a021615 100644
--- a/main/puzzle/vault/esp-vaultpuzzle/main/main.c
+++ b/main/puzzle/vault/esp-vaultpuzzle/main/main.c
@@ -1,14 +1,19 @@
#include <stdio.h>
-
-
#include "driver/gpio.h"
#include "esp_log.h"
#include "driver/i2c.h"
// Definitions for GPIO numbers, change these according to your hardware setup
-#define BUTTON_GPIO GPIO_NUM_0 // Example GPIO for button input
+#define BUTTON_GPIO GPIO_NUM_0 // Example GPIO for button input (not used directly in final implementation)
#define TOTAL_LEVELS 5
#define TAG "VaultPuzzle"
+#define I2C_MASTER_NUM I2C_NUM_0
+
+// Key Matrix Pin Configuration
+#define ROWS 4
+#define COLS 3
+#define ROW_PINS {GPIO_NUM_32, GPIO_NUM_33, GPIO_NUM_25, GPIO_NUM_26}
+#define COL_PINS {GPIO_NUM_27, GPIO_NUM_14, GPIO_NUM_12}
typedef enum {
STATE_UNINITIALIZED,
@@ -22,37 +27,104 @@ const char* validButtons[TOTAL_LEVELS] = {"A3", "F1", "U4", "C2", "L1"};
PuzzleState puzzleState = STATE_UNINITIALIZED;
int currentLevel = 0;
-void update_state_after_button_press(bool validPress);
-
+// Function prototypes
+void i2c_master_init();
+void send_i2c_update(PuzzleState state);
+void display_code(int level);
void initialize_system();
-
void check_button_press();
-void app_main();
+// Initialize I2C and GPIO for keypad and display
+void i2c_master_init() {
+ i2c_config_t conf;
+ conf.mode = I2C_MODE_MASTER;
+ conf.sda_io_num = I2C_MASTER_SDA_IO;
+ conf.sda_pullup_en = GPIO_PULLUP_ENABLE;
+ conf.scl_io_num = I2C_MASTER_SCL_IO;
+ conf.scl_pullup_en = GPIO_PULLUP_ENABLE;
+ conf.master.clk_speed = I2C_MASTER_FREQ_HZ;
+ i2c_param_config(I2C_MASTER_NUM, &conf);
+ i2c_driver_install(I2C_MASTER_NUM, conf.mode, 0, 0, 0);
+}
+
+void send_i2c_update(PuzzleState state) {
+ uint8_t data;
+ switch (state) {
+ case STATE_UNINITIALIZED: data = 0x00; break;
+ case STATE_RESET: data = 0x01; break;
+ case STATE_PLAYING: data = 0x02; break;
+ case STATE_SOLVED: data = 0x03; break;
+ case STATE_ERROR: data = 0x04; break;
+ default: data = 0xFF; // Unknown state
+ }
+ ESP_LOGI(TAG, "Sending state %d to main controller via I2C.", state);
+
+ i2c_cmd_handle_t cmd = i2c_cmd_link_create();
+ i2c_master_start(cmd);
+ i2c_master_write_byte(cmd, (I2C_SLAVE_ADDR << 1) | I2C_MASTER_WRITE, true);
+ i2c_master_write_byte(cmd, data, true);
+ i2c_master_stop(cmd);
+ esp_err_t ret = i2c_master_cmd_begin(I2C_MASTER_NUM, cmd, 1000 / portTICK_RATE_MS);
+ i2c_cmd_link_delete(cmd);
+
+ if (ret == ESP_OK) {
+ ESP_LOGI(TAG, "State update sent successfully.");
+ } else {
+ ESP_LOGE(TAG, "Failed to send state update via I2C.");
+ }
+}
+void display_code(int level) {
+ ESP_LOGI(TAG, "Displaying code for level %d on the 7-segment display.", level);
+
+ i2c_cmd_handle_t cmd = i2c_cmd_link_create();
+ i2c_master_start(cmd);
+ i2c_master_write_byte(cmd, (I2C_SLAVE_ADDR << 1) | I2C_MASTER_WRITE, true);
+ i2c_master_write_byte(cmd, level, true);
+ i2c_master_stop(cmd);
+ esp_err_t ret = i2c_master_cmd_begin(I2C_MASTER_NUM, cmd, 1000 / portTICK_RATE_MS);
+ i2c_cmd_link_delete(cmd);
+
+ if (ret == ESP_OK) {
+ ESP_LOGI(TAG, "Code for level %d displayed successfully.", level);
+ } else {
+ ESP_LOGE(TAG, "Failed to display code for level %d via I2C.", level);
+ }
+}
void initialize_system() {
gpio_config_t io_conf;
- // Disable interrupts
+ // Configure the rows as input with pull-up
io_conf.intr_type = GPIO_INTR_DISABLE;
- // Set as output mode
io_conf.mode = GPIO_MODE_INPUT;
- // Bit mask of the pins that you want to set, e.g., GPIO0
- io_conf.pin_bit_mask = (1ULL << BUTTON_GPIO);
- // Disable pull-down mode
+ io_conf.pin_bit_mask = (1ULL << ROW_PINS[0]) | (1ULL << ROW_PINS[1]) | (1ULL << ROW_PINS[2]) | (1ULL << ROW_PINS[3]);
io_conf.pull_down_en = 0;
- // Enable pull-up mode
io_conf.pull_up_en = 1;
- // Configure GPIO with the given settings
+ gpio_config(&io_conf);
+
+ // Configure the columns as output
+ io_conf.mode = GPIO_MODE_OUTPUT;
+ io_conf.pin_bit_mask = (1ULL << COL_PINS[0]) | (1ULL << COL_PINS[1]) | (1ULL << COL_PINS[2]);
+ io_conf.pull_down_en = 0;
+ io_conf.pull_up_en = 0;
gpio_config(&io_conf);
}
void check_button_press() {
- int btn_state = gpio_get_level(BUTTON_GPIO);
- if (btn_state == 0) { // Assuming active low button
- ESP_LOGI(TAG, "Button pressed!");
- // Implement button press handling logic here
- update_state_after_button_press(true); // Example call
+ char keyPress[3] = {0};
+ for (int col = 0; col < COLS; col++) {
+ gpio_set_level(COL_PINS[col], 0); // Activate column
+ for (int row = 0; row < ROWS; row++) {
+ if (gpio_get_level(ROW_PINS[row]) == 0) { // Detect if any row is activated
+ keyPress[0] = 'A' + row;
+ keyPress[1] = '1' + col;
+ keyPress[2] = '\0';
+ ESP_LOGI(TAG, "Keypress detected: %s", keyPress);
+ update_state_after_button_press(strcmp(keyPress, validButtons[currentLevel]) == 0);
+ while (gpio_get_level(ROW_PINS[row]) == 0) {} // Wait for release
+ }
+ }
+ gpio_set_level(COL_PINS[col], 1); // Deactivate column
}
}
@@ -61,26 +133,26 @@ void update_state_after_button_press(bool validPress) {
if (currentLevel >= TOTAL_LEVELS) {
puzzleState = STATE_SOLVED;
ESP_LOGI(TAG, "Puzzle solved!");
- // Add actions to perform on solve (e.g., unlock something)
+ send_i2c_update(puzzleState);
} else {
puzzleState = STATE_PLAYING;
currentLevel++;
- ESP_LOGI(TAG, "Advance to level %d", currentLevel);
+ display_code(currentLevel);
}
} else {
puzzleState = STATE_ERROR;
ESP_LOGE(TAG, "Error in input");
- // Handle error state (e.g., reset puzzle or lock down system)
}
+ send_i2c_update(puzzleState);
}
void app_main() {
+ i2c_master_init();
initialize_system();
- ESP_LOGI("App", "GPIO %d initialized as input.", BUTTON_GPIO);
-
+ ESP_LOGI("App", "GPIO and I2C initialized.");
+
while (puzzleState != STATE_SOLVED) {
check_button_press();
- // Additional loop logic (delays or non-blocking checks)
vTaskDelay(pdMS_TO_TICKS(100)); // Non-blocking delay
}
}