From b264115b1ca37dae3bba95029d0772c23b0afd45 Mon Sep 17 00:00:00 2001 From: lonkaars Date: Sat, 18 May 2024 11:30:06 +0200 Subject: edit comments --- main.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/main.c b/main.c index 408a243..1e68334 100644 --- a/main.c +++ b/main.c @@ -43,7 +43,7 @@ GLuint link_shaders(GLuint vert, GLuint frag) { void test(const char* label, GLuint shader) { printf("%s:\n", label); - // list all ACTIVE uniforms in shader: + // list all ACTIVE uniforms in shader GLint count; glGetProgramiv(shader, GL_ACTIVE_UNIFORMS, &count); printf("\tactive uniform count: %d\n", count); @@ -54,10 +54,9 @@ void test(const char* label, GLuint shader) { printf("\t(location = %u) = \"%.*s\"\n", i, length, name); } - // directly get uniform location + // try directly geting uniform location GLint uniform_location = glGetUniformLocation(shader, "test"); printf("\t`test` uniform location = %d\n", uniform_location); - } int main(int argc, char** argv) { -- cgit v1.2.3