Commit message (Expand) | Author | Age | |
---|---|---|---|
* | update to opengl 4.60 | lonkaars | 2024-05-18 |
* | ensure same source | lonkaars | 2024-05-18 |
* | more problem research/isolation | lonkaars | 2024-05-18 |
* | more problem isolation | lonkaars | 2024-05-18 |
* | WIP bug (bug still exists | lonkaars | 2024-05-18 |
* | move glUseProgram out of draw loop | lonkaars | 2024-05-17 |
* | clean up uniform init/update code + fix window resizing | lonkaars | 2024-05-17 |
* | add uniform variable to shader | lonkaars | 2024-05-16 |
* | experiment with vertex shader | lonkaars | 2024-05-16 |
* | clean up garbage code i wrote 5 minutes ago | lonkaars | 2024-05-16 |
* | fragment shader demo working :tada: | lonkaars | 2024-05-16 |
* | WIP fragment shader demo | lonkaars | 2024-05-16 |
* | separate draw loop into file | lonkaars | 2024-05-15 |
* | more hello world (pink window) | lonkaars | 2024-05-15 |
* | hello world | lonkaars | 2024-05-04 |