index
:
project-iprj
bug2
master
23-24 b12 proj13: individueel project
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Commit message (
Collapse
)
Author
Age
*
fix typo
bug2
lonkaars
2024-05-18
|
*
Merge branch 'bug2' of pipeframe.xyz:school/project-iprj into bug2
lonkaars
2024-05-18
|
\
|
*
edit comments
lonkaars
2024-05-18
|
|
*
|
update to opengl 4.60
lonkaars
2024-05-18
|
/
*
ensure same source
lonkaars
2024-05-18
|
*
more problem research/isolation
lonkaars
2024-05-18
|
*
more problem isolation
lonkaars
2024-05-18
|
*
WIP bug (bug still exists
lonkaars
2024-05-18
|
*
move glUseProgram out of draw loop
lonkaars
2024-05-17
|
*
remove config.h
lonkaars
2024-05-17
|
*
clean up uniform init/update code + fix window resizing
lonkaars
2024-05-17
|
*
update planning + fix intel rendering bug
lonkaars
2024-05-16
|
*
add uniform variable to shader
lonkaars
2024-05-16
|
*
experiment with vertex shader
lonkaars
2024-05-16
|
*
see previous commit message
lonkaars
2024-05-16
|
*
clean up garbage code i wrote 5 minutes ago
lonkaars
2024-05-16
|
*
move shader compilation from runtime to compile-time
lonkaars
2024-05-16
|
*
fix clean build compile order
lonkaars
2024-05-16
|
*
fragment shader demo working :tada:
lonkaars
2024-05-16
|
*
WIP fragment shader demo
lonkaars
2024-05-16
|
*
WIP fragment shader hello world
lonkaars
2024-05-16
|
*
separate draw loop into file
lonkaars
2024-05-15
|
*
more hello world (pink window)
lonkaars
2024-05-15
|
*
add readme
lonkaars
2024-05-06
|
*
hello world
lonkaars
2024-05-04
|
*
initial commit
lonkaars
2024-05-04