Commit message (Expand) | Author | Age | |
---|---|---|---|
* | move glUseProgram out of draw loop | lonkaars | 2024-05-17 |
* | remove config.h | lonkaars | 2024-05-17 |
* | clean up uniform init/update code + fix window resizing | lonkaars | 2024-05-17 |
* | update planning + fix intel rendering bug | lonkaars | 2024-05-16 |
* | add uniform variable to shader | lonkaars | 2024-05-16 |
* | experiment with vertex shader | lonkaars | 2024-05-16 |
* | see previous commit message | lonkaars | 2024-05-16 |
* | clean up garbage code i wrote 5 minutes ago | lonkaars | 2024-05-16 |
* | move shader compilation from runtime to compile-time | lonkaars | 2024-05-16 |
* | fix clean build compile order | lonkaars | 2024-05-16 |
* | fragment shader demo working :tada: | lonkaars | 2024-05-16 |
* | WIP fragment shader demo | lonkaars | 2024-05-16 |
* | WIP fragment shader hello world | lonkaars | 2024-05-16 |
* | separate draw loop into file | lonkaars | 2024-05-15 |
* | more hello world (pink window) | lonkaars | 2024-05-15 |
* | add readme | lonkaars | 2024-05-06 |
* | hello world | lonkaars | 2024-05-04 |
* | initial commit | lonkaars | 2024-05-04 |