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project-iprj
bug2
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Merge branch 'bug2' of pipeframe.xyz:school/project-iprj into bug2
lonkaars
2024-05-18
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edit comments
lonkaars
2024-05-18
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update to opengl 4.60
lonkaars
2024-05-18
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ensure same source
lonkaars
2024-05-18
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more problem research/isolation
lonkaars
2024-05-18
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more problem isolation
lonkaars
2024-05-18
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WIP bug (bug still exists
lonkaars
2024-05-18
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move glUseProgram out of draw loop
lonkaars
2024-05-17
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remove config.h
lonkaars
2024-05-17
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clean up uniform init/update code + fix window resizing
lonkaars
2024-05-17
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update planning + fix intel rendering bug
lonkaars
2024-05-16
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add uniform variable to shader
lonkaars
2024-05-16
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experiment with vertex shader
lonkaars
2024-05-16
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see previous commit message
lonkaars
2024-05-16
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clean up garbage code i wrote 5 minutes ago
lonkaars
2024-05-16
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move shader compilation from runtime to compile-time
lonkaars
2024-05-16
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fix clean build compile order
lonkaars
2024-05-16
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fragment shader demo working :tada:
lonkaars
2024-05-16
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WIP fragment shader demo
lonkaars
2024-05-16
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WIP fragment shader hello world
lonkaars
2024-05-16
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separate draw loop into file
lonkaars
2024-05-15
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more hello world (pink window)
lonkaars
2024-05-15
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add readme
lonkaars
2024-05-06
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hello world
lonkaars
2024-05-04
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initial commit
lonkaars
2024-05-04