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-rw-r--r--shader.frag5
1 files changed, 3 insertions, 2 deletions
diff --git a/shader.frag b/shader.frag
index f417dc1..082d27b 100644
--- a/shader.frag
+++ b/shader.frag
@@ -1,8 +1,9 @@
-#version 330 core
+#version 460 core
uniform float test;
+layout(location = 0) out vec4 color;
void main() {
vec2 uv = gl_FragCoord.xy / ivec2(800, 600);
- gl_FragColor = vec4(uv.xy, test, 1.0);
+ color = vec4(uv.xy, test, 1.0);
}