diff options
Diffstat (limited to 'fill.vert')
-rw-r--r-- | fill.vert | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -5,6 +5,6 @@ void main() { // Setting w to 0 has the effect of an infinitely large zoom, which makes the // single triangle fill the viewport completely. This is okay since I only // care about the fragment shader. - gl_Position = vec4(vert.xyz, 0.0); + gl_Position = vec4(vert.xyz, 0.001); } |