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authorlonkaars <loek@pipeframe.xyz>2024-05-17 08:55:48 +0200
committerlonkaars <loek@pipeframe.xyz>2024-05-17 08:55:48 +0200
commitaa9601e577e5ce7ac02f28b0a6f2d5dffc901c5f (patch)
treeac103be156c568a3758757ed65dedbc09cbc3b6b /uniform.h
parentf6ce5684117032e6a42a769c01a339e80d945841 (diff)
clean up uniform init/update code + fix window resizing
Diffstat (limited to 'uniform.h')
-rw-r--r--uniform.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/uniform.h b/uniform.h
new file mode 100644
index 0000000..d7c58b3
--- /dev/null
+++ b/uniform.h
@@ -0,0 +1,10 @@
+#pragma once
+
+#include <stdlib.h>
+#include <GL/glew.h>
+#include <GLFW/glfw3.h>
+#include <GL/gl.h>
+
+void init_uniform(GLuint shader, GLFWwindow* window);
+void update_uniform();
+