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#pragma once
#include <stdint.h>
#include <vector>
#include <map>
#include <string>
using std::size_t;
using std::vector;
using std::map;
using std::string;
using std::array;
typedef uint32_t cd_uid_t;
typedef uint32_t cd_link_t;
typedef uint8_t cd_mac_addr_t[6];
enum cd_e_automation_type {
CD_AUTOMATION_TYPE_TOGGLE,
CD_AUTOMATION_TYPE_TURN_ON,
CD_AUTOMATION_TYPE_TURN_OFF,
};
typedef struct {
cd_uid_t id;
cd_mac_addr_t address;
size_t name_len;
const char* name;
bool light_on;
bool provisioned;
} cd_s_node;
typedef struct {
cd_link_t id;
cd_e_automation_type type;
cd_s_node* button;
cd_s_node* light;
} cd_s_automation;
class CDMeshConnector {
private:
map<cd_link_t, cd_s_automation*> _links;
map<cd_uid_t, cd_s_node*> _nodes;
virtual cd_link_t get_new_link_id();
virtual cd_uid_t get_new_node_id();
cd_link_t _fresh_link_id = 0;
cd_uid_t _fresh_node_id = 0;
virtual cd_uid_t create_node(cd_s_node node);
virtual void remove_node(cd_uid_t node_handle);
public:
CDMeshConnector();
virtual ~CDMeshConnector();
// (UNUSED/UNIMPLEMENTED) refresh functions
virtual void refresh_nodes_sync();
virtual void refresh_config_sync();
// data fetching functions
virtual map<cd_link_t, cd_s_automation*> get_links();
virtual map<cd_uid_t, cd_s_node*> get_nodes(bool provisioned = false);
// network modification functions
virtual cd_link_t create_link(cd_uid_t button, cd_uid_t light, enum cd_e_automation_type action);
virtual void update_link(cd_link_t link, cd_s_automation* automation);
virtual void remove_link(cd_link_t link_handle);
virtual void update_node(cd_s_node* node_ptr);
virtual void network_join_node(cd_s_node* node_ptr);
virtual void network_remove_node(cd_s_node* node_ptr);
// conversion functions
static string cd_mac_to_string(cd_mac_addr_t mac);
};
extern CDMeshConnector* g_cd_mesh_connector;
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