blob: 642bcc33f171a3b44dca9a73e839bbc95b0853b7 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
|
#pragma once
#include "input.h"
#include "engine/draw_screen.h"
#include "engine/level_const.h"
#include <stdint.h>
#include <stdbool.h>
typedef enum {
hh_e_shop_show,
hh_e_shop_main,
hh_e_shop_end,
} hh_e_shop_states;
/** @brief amount of upgrade types */
#define HH_SHOP_UPG_COUNT 5
/** @brief count of visible upgrades in shop */
#define HH_SHOP_UPG_DISPLAY 5
/** @brief all possible upgrades */
typedef enum {
hh_e_upg_jump,
hh_e_upg_speed,
hh_e_upg_damage,
hh_e_upg_heal,
hh_e_upg_max_health,
} hh_e_upgrades;
/** @brief init */
void hh_shop_init(hh_e_upgrades* in);
/** @brief deals with displayed entity rendering */
void hh_shop_display(uint8_t selected, hh_e_upgrades* upgrades);
/** @brief moves 'cursor' through selection field */
void hh_shift_selected(uint8_t* pos, bool dir, uint8_t min, uint8_t max);
void hh_shop(hh_e_game_state*);
|