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#include "shop.h"
void hh_shop(hh_e_game_state* hh_game_state){
static hh_e_shop_states hh_e_shop = hh_e_shop_show;
switch (hh_e_shop)
{
case hh_e_shop_show:
hh_clear_screen();
hh_clear_sprite();
// todo: make function to show shop
//hh_setup_shop();
hh_e_shop = hh_e_shop_input;
break;
case hh_e_shop_input:
// todo: make it so that you can choose between shop
if(g_hh_controller_p1.button_primary){
hh_e_shop = hh_e_shop_end;
}
break;
case hh_e_shop_end:
hh_e_shop = hh_e_shop_show;
*hh_game_state = hh_e_state_gameplay;
break;
default:
hh_e_shop = hh_e_shop_show;
break;
}
}
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