blob: b18110816f7c5d454b5f8c27ece1fe4cdfa84836 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
|
#pragma once
// every function call for drawing the screen goes here.
#include "engine/maths.h"
#include "ppu/ppu.h"
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#define HH_map_size_X 80
#define HH_map_size_Y 60
/** @brief return a single tile from world binary */
uint8_t hh_world_to_tile(vec2 pos);
/** @brief shift to level if viewport changed position */
void hh_draw_screen(vec2 viewport);
/** @brief send data to BAM memory from binary level */
void hh_setup_screen();
|