blob: 6e8c1ec6d6fcf1a257f118183203c43b90f86f89 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
|
#pragma once
#include "engine/draw_screen.h"
#include "engine/player_controller.h"
#include "engine/sprite_controller.h"
#include "GameLoop/startingScreen.h"
#include "engine/level_const.h"
typedef enum {
hh_e_setup_screen,
hh_e_play_level,
hh_e_level_complete,
hh_e_game_over,
}hh_e_gameplay;
void hh_reset_levels();
void hh_gameplay(hh_g_all_levels, hh_e_GameState*);
|