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library ieee;
library unisim;
use ieee.std_logic_1164.all;
use work.ppu_consts.all;
use unisim.vcomponents.all;

entity ppu_comp_tb is
end ppu_comp_tb;

architecture behavioral of ppu_comp_tb is
COMPONENT ppu_comp
        port (
 		FG_HIT: in std_logic_vector(PPU_FG_SPRITE_COUNT-1 downto 0);
		BG_EN: out std_logic;
		FG_EN: out std_logic_vector(PPU_FG_SPRITE_COUNT-1 downto 0));
end component;

signal  FG_HIT: std_logic_vector(PPU_FG_SPRITE_COUNT-1 downto 0) := (others => '0');
signal	BG_EN: std_logic  := '0';
signal	FG_EN: std_logic_vector(PPU_FG_SPRITE_COUNT-1 downto 0) := (others => '0');
begin
UUT : ppu_comp port map (
FG_HIT => FG_HIT,
BG_EN  => BG_EN,
FG_EN  => FG_EN
);
 TB : PROCESS
 BEGIN
    FG_HIT <= (OTHERS => '0');
    wait for 1 ps;
    FG_HIT(6) <= '1';
    FG_HIT(5) <= '1';
    FG_HIT(100) <= '1';
    wait for 1 ps;
    
    FG_HIT(0) <= '1';
    wait for 1 ps;
    FG_HIT <= (OTHERS => '0');
    wait for 1 ps;
    
    
    wait;
 END PROCESS;
end Behavioral;