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library ieee;
use ieee.std_logic_1164.all;
use ieee.numeric_std.all;
library work;
use work.apu_consts.all;
entity apu_lut_reader is
port (
clk : in std_logic;
rst : in std_logic;
freq : in std_logic_vector(11 downto 0);
wave : in std_logic_vector(1 downto 0);
value : out std_logic_vector(SAMPLE_SIZE_WIDTH-1 downto 0)
);
end entity;
architecture behavioral of apu_lut_reader is
-- amplitude (currently) only applies to square waves
constant AMPLITUDE : natural := SAMPLE_SIZE/2; -- less or equals SAMPLE_SIZE/2 (Amplitude around SAMPLE_SIZE/2)
signal idx : unsigned := (others => '0');
signal buf : unsigned := (others => '0');
begin
process (clk)
variable val_min : unsigned := to_unsigned(SAMPLE_SIZE/2 - integer(AMPLITUDE),SAMPLE_SIZE_WIDTH-1);
variable val_max : unsigned := to_unsigned(SAMPLE_SIZE/2 + integer(AMPLITUDE),SAMPLE_SIZE_WIDTH-1);
begin
if rst = '1' then
idx <= x"00";
buf <= x"00";
value <= x"00";
elsif rising_edge(clk) then
-- main code here
if wave = "00" then -- Sawtooth
value <= std_logic_vector( idx );
elsif wave = "01" then -- Square
if idx < (SAMPLE_SIZE/2) then
value <= std_logic_vector(val_min); --std_logic_vector( SAMPLE_SIZE-AMPLITUDE ); -- TODO: make so that this work with a changable amplitude (for square wave)
else
value <= std_logic_vector(val_max);
end if;
elsif wave = "10" then -- Triangle
if idx < (SAMPLE_SIZE/2) then
value <= std_logic_vector( idx*2 );
else
value <= std_logic_vector( (SAMPLE_SIZE-idx)*2 );
end if;
else-- wave = "11" then -- Noise
-- TODO: implement noise function here:
value <= x"80"; -- remove this
end if;
if buf < unsigned(freq) then -- change frequency
buf <= buf + 1;
else
buf <= x"00";
if idx < (SAMPLE_SIZE-1) then -- moves to next index value
idx <= idx + 1;
else
idx <= x"00";
end if;
end if;
end if;
end process;
end architecture;
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