# code style this is a quick run-down of basic code style guidelines. code is expected to be formatted when a pull request is submitted. ## general rules ### style all of these can automatically be corrected using `make format` - indent using tab - tab display width (should) be equal to 2 spaces - symbols in snake case - file names in snake case - c++ classes are in CamelCase - open brackets on same line ### naming most (but not all) naming convention errors can be corrected using `make format` too, but might cause incompatibility issues. make sure to commit code before formatting as a failsafe. - prefix symbols with `hh_` (e.g. `hh_game_loop_main`) - prefix global variables with `g_hh_` (e.g. `g_hh_example_global_variable`) - global constants are uppercase snake (e.g. `HH_SERIAL_BAUD`) - enum typedefs are prefixed with `hh_e_` (e.g. `hh_e_entity_state`) - struct typedefs are prefixed with `hh_s_` (e.g. `hh_s_bam_tile`) - custom typedefs are prefixed with `hh_` and suffixed with `_t` (e.g. `hh_bam_tile_t`) - library hooks that need specific symbol names are exempt from the naming conventions (e.g. `main` or `HAL_UART_MspInit`) ## others - document **how to use** code using doxygen-style comments in headers - document **what code is doing** using inline comments (where applicable) - don't write redundant comments (e.g. `int c = a + b; // add a and b`) ### markdown - indent using spaces, align to text start ### vhdl - vivado puts new files in subfolders, all files (source files, constraints, etc.) should be directly in the basys3/basys3.srcs/ folder - use snake case for naming components - use uppercase snake case for naming signals and I/O lines - use lower case keywords