#include #include #include #include #include "main.h" #include "ppu/ppu.h" #include "ppusim/mem.h" #include "ppusim/sim.h" SDL_Window *g_hh_window = NULL; SDL_Renderer *g_hh_renderer = NULL; static void pixel(SDL_Renderer* r, unsigned px, unsigned py, unsigned cr, unsigned cg, unsigned cb) { SDL_SetRenderDrawColor(r, cr, cg, cb, 255); SDL_RenderFillRect(r, &(SDL_Rect) { .x = px * HH_PPUSIM_UPSCALE_FACTOR, .y = py * HH_PPUSIM_UPSCALE_FACTOR, .w = HH_PPUSIM_UPSCALE_FACTOR, .h = HH_PPUSIM_UPSCALE_FACTOR }); } void hh_ppu_init() { SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS); g_hh_window = SDL_CreateWindow("ppusim", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, HH_PPU_SCREEN_WIDTH * HH_PPUSIM_UPSCALE_FACTOR, HH_PPU_SCREEN_HEIGHT * HH_PPUSIM_UPSCALE_FACTOR, SDL_WINDOW_SHOWN); g_hh_renderer = SDL_CreateRenderer(g_hh_window, -1, SDL_RENDERER_ACCELERATED); g_hh_ppusim_vram = malloc(sizeof(hh_ppu_data_t) * 0xffff); } void hh_ppu_deinit() { free(g_hh_ppusim_vram); SDL_DestroyRenderer(g_hh_renderer); SDL_DestroyWindow(g_hh_window); SDL_Quit(); } void hh_loop() { static unsigned long frame = 0; SDL_Event e; while (g_hh_run) { uint32_t start = SDL_GetTicks(); frame++; while (SDL_PollEvent(&e)) if (e.type == SDL_QUIT) exit(0); hh_ppu_vblank_interrupt(); SDL_RenderClear(g_hh_renderer); for (unsigned i = 0; i < HH_PPU_SCREEN_WIDTH; i++) { for (unsigned j = 0; j < HH_PPU_SCREEN_HEIGHT; j++) { pixel(g_hh_renderer, i, j, (unsigned)(sqrt(i * 20) + frame) % 255, (i * j + frame) % 255, (j * 20) % 255); } } SDL_SetRenderDrawColor(g_hh_renderer, 0, 0, 0, 255); SDL_RenderPresent(g_hh_renderer); uint32_t end = SDL_GetTicks(); int wait_for = 1000 / HH_PPUSIM_FRAMERATE - (end - start); if (wait_for > 0) SDL_Delay(wait_for); } }