#include #include "ppu/types.h" #include "ppu/internals.h" /** @brief generate bitmask with `n` bits set to one from LSB */ #define HH_MASK(n) ((1 << (n))-1) /** @brief resize `in` to `upper downto lower` like in vhdl */ #define HH_RESIZE(in, upper, lower) ((((hh_ppu_data_t)(in)) & HH_MASK(upper+1-lower)) >> lower) bool hh_ppu_vram_valid_address(hh_ppu_addr_t addr) { (void) addr; // compiler bruh return true; // TODO } void hh_ppu_vram_write(hh_s_ppu_vram_data data) { for (unsigned i = 0; i < data.size; i++) hh_ppu_vram_dwrite(data.offset + i, data.data[i]); } hh_s_ppu_vram_data hh_ppu_2nat_bam(hh_s_ppu_loc_bam_entry e) { hh_ppu_data_t* data = malloc(sizeof(hh_ppu_data_t) * HH_PPU_VRAM_BAM_ENTRY_SIZE); data[0] = HH_RESIZE(e.tilemap_index, 9, 0) << 0 | HH_RESIZE(e.palette_index, 2, 0) << 10 | e.vertical_flip << 13 | e.horizontal_flip << 14; hh_s_ppu_vram_data out = { .data = data, .size = HH_PPU_VRAM_FAM_ENTRY_SIZE }; return out; } hh_s_ppu_vram_data hh_ppu_2nat_fam(hh_s_ppu_loc_fam_entry e) { hh_ppu_data_t* data = malloc(sizeof(hh_ppu_data_t) * HH_PPU_VRAM_FAM_ENTRY_SIZE); e.position_x += 16; e.position_y += 16; data[0] = HH_RESIZE(e.tilemap_index, 9, 0) << 0 | HH_RESIZE(e.palette_index, 2, 0) << 10 | HH_RESIZE(e.position_y, 2, 0) << 13; data[1] = HH_RESIZE(e.position_y, 4, 0) << 0 | HH_RESIZE(e.position_x, 8, 0) << 5 | e.vertical_flip << 14 | e.horizontal_flip << 15; hh_s_ppu_vram_data out = { .data = data, .size = HH_PPU_VRAM_FAM_ENTRY_SIZE }; return out; } hh_s_ppu_vram_data hh_ppu_2nat_aux(hh_s_ppu_loc_aux aux) { hh_ppu_data_t* data = malloc(sizeof(hh_ppu_data_t) * HH_PPU_VRAM_AUX_SIZE); data[0] = HH_RESIZE(aux.bg_shift_y, 7, 0) << 0 | HH_RESIZE(aux.bg_shift_x, 7, 0) << 8; data[1] = HH_RESIZE(aux.bg_shift_x, 8, 8) << 0 | aux.fg_fetch << 1 | aux.sysreset << 2; hh_s_ppu_vram_data out = { .data = data, .size = HH_PPU_VRAM_AUX_SIZE }; return out; } hh_s_ppu_vram_data hh_ppu_2nat_sprite(hh_ppu_loc_sprite_data_t sprite_data) { hh_ppu_data_t* data = malloc(sizeof(hh_ppu_data_t) * HH_PPU_VRAM_TMM_SPRITE_SIZE); for (unsigned x = 0; x < HH_PPU_SPRITE_WIDTH; x++) { for (unsigned y = 0; y < HH_PPU_SPRITE_HEIGHT; y++) { unsigned i = y * HH_PPU_SPRITE_WIDTH + x; unsigned word = i / 5; unsigned pixel = i % 5; data[word] |= HH_RESIZE(sprite_data[i], 2, 0) << pixel * 3; } } hh_s_ppu_vram_data out = { .data = data, .size = HH_PPU_VRAM_TMM_SPRITE_SIZE }; return out; } hh_s_ppu_vram_data hh_ppu_2nat_color(hh_ppu_rgb_color_t rgb) { hh_ppu_data_t* data = malloc(sizeof(hh_ppu_data_t) * HH_PPU_VRAM_PAL_ENTRY_SIZE); data[0] = HH_RESIZE(rgb[0], 3, 0) << 0 | HH_RESIZE(rgb[1], 3, 0) << 4 | HH_RESIZE(rgb[2], 3, 0) << 8; hh_s_ppu_vram_data out = { .data = data, .size = HH_PPU_VRAM_PAL_ENTRY_SIZE }; return out; }