#include "shop.h" void hh_shop(hh_e_game_state* hh_game_state){ static hh_e_shop_states hh_e_shop = hh_e_shop_show; switch (hh_e_shop) { case hh_e_shop_show: hh_clear_screen(); hh_clear_sprite(); // todo: make function to show shop //hh_setup_shop(); hh_e_shop = hh_e_shop_input; break; case hh_e_shop_input: // todo: make it so that you can choose between shop if(g_hh_controller_p1.button_primary){ hh_e_shop = hh_e_shop_end; } break; case hh_e_shop_end: hh_e_shop = hh_e_shop_show; *hh_game_state = hh_e_state_gameplay; break; default: hh_e_shop = hh_e_shop_show; break; } }