library ieee; library work; library unisim; use ieee.std_logic_1164.all; use ieee.numeric_std.all; use unisim.vcomponents.all; use work.ppu_consts.all; entity ppu_sprite_bg_tb is end ppu_sprite_bg_tb; architecture Behavioral of ppu_sprite_bg_tb is component ppu_sprite_bg port( -- inputs CLK : in std_logic; -- pipeline clock RESET : in std_logic; -- reset clock counter OE : in std_logic; -- output enable (of CIDX) X : in std_logic_vector(PPU_POS_H_WIDTH-1 downto 0); -- current screen pixel x Y : in std_logic_vector(PPU_POS_V_WIDTH-1 downto 0); -- current screen pixel y -- aux inputs BG_SHIFT_X : in std_logic_vector(PPU_POS_H_WIDTH-1 downto 0); BG_SHIFT_Y : in std_logic_vector(PPU_POS_V_WIDTH-1 downto 0); -- used memory blocks BAM_ADDR : out std_logic_vector(PPU_BAM_ADDR_WIDTH-1 downto 0); BAM_DATA : in std_logic_vector(PPU_BAM_DATA_WIDTH-1 downto 0); TMM_ADDR : out std_logic_vector(PPU_TMM_ADDR_WIDTH-1 downto 0); TMM_DATA : in std_logic_vector(PPU_TMM_DATA_WIDTH-1 downto 0); -- outputs CIDX : out std_logic_vector(PPU_PALETTE_CIDX_WIDTH-1 downto 0)); -- output color end component; signal CLK : std_logic := '0'; -- pipeline clock signal RESET : std_logic := '0'; -- reset clock counter signal OE : std_logic := '0'; -- output enable (of CIDX) signal X : std_logic_vector(PPU_POS_H_WIDTH-1 downto 0) := (others => '0'); -- current screen pixel x signal Y : std_logic_vector(PPU_POS_V_WIDTH-1 downto 0) := (others => '0'); -- current screen pixel y signal BG_SHIFT_X : std_logic_vector(PPU_POS_H_WIDTH-1 downto 0) := (others => '0'); signal BG_SHIFT_Y : std_logic_vector(PPU_POS_V_WIDTH-1 downto 0) := (others => '0'); signal BAM_ADDR : std_logic_vector(PPU_BAM_ADDR_WIDTH-1 downto 0); signal BAM_DATA : std_logic_vector(PPU_BAM_DATA_WIDTH-1 downto 0) := (others => '0'); signal TMM_ADDR : std_logic_vector(PPU_TMM_ADDR_WIDTH-1 downto 0); signal TMM_DATA : std_logic_vector(PPU_TMM_DATA_WIDTH-1 downto 0) := (others => '0'); signal CIDX : std_logic_vector(PPU_PALETTE_CIDX_WIDTH-1 downto 0); -- output color begin uut : ppu_sprite_bg port map( CLK => CLK, RESET => RESET, OE => OE, X => X, Y => Y, BG_SHIFT_X => BG_SHIFT_X, BG_SHIFT_Y => BG_SHIFT_Y, BAM_ADDR => BAM_ADDR, BAM_DATA => BAM_DATA, TMM_ADDR => TMM_ADDR, TMM_DATA => TMM_DATA, CIDX => CIDX); BAM_DATA <= std_logic_vector(to_unsigned(16#4814#, PPU_BAM_DATA_WIDTH)); -- hex((1 << 14) | (0 << 13) | (2 << 10) | (20 << 0)) TMM_DATA <= std_logic_vector(to_unsigned(16#ffff#, PPU_TMM_DATA_WIDTH)); X <= std_logic_vector(to_unsigned(25, PPU_POS_H_WIDTH)); Y <= std_logic_vector(to_unsigned(60, PPU_POS_V_WIDTH)); BG_SHIFT_X <= std_logic_vector(to_unsigned(3, PPU_POS_H_WIDTH)); BG_SHIFT_Y <= std_logic_vector(to_unsigned(3, PPU_POS_V_WIDTH)); tb : process begin for i in 0 to 32 loop if i > 10 then OE <= '1'; end if; if i > 20 then RESET <= '1'; end if; wait for 5 ns; CLK <= '1'; wait for 5 ns; CLK <= '0'; end loop; wait; -- stop for simulator end process; end Behavioral;