library ieee; library unisim; use ieee.std_logic_1164.all; use work.ppu_consts.all; use unisim.vcomponents.all; entity ppu_comp_tb is end ppu_comp_tb; architecture behavioral of ppu_comp_tb is COMPONENT ppu_comp port ( FG_HIT: in std_logic_vector(PPU_FG_SPRITE_COUNT-1 downto 0); BG_EN: out std_logic; FG_EN: out std_logic_vector(PPU_FG_SPRITE_COUNT-1 downto 0)); end component; signal FG_HIT: std_logic_vector(PPU_FG_SPRITE_COUNT-1 downto 0) := (others => '0'); signal BG_EN: std_logic := '0'; signal FG_EN: std_logic_vector(PPU_FG_SPRITE_COUNT-1 downto 0) := (others => '0'); begin UUT : ppu_comp port map ( FG_HIT => FG_HIT, BG_EN => BG_EN, FG_EN => FG_EN ); TB : PROCESS BEGIN FG_HIT <= (OTHERS => '0'); wait for 1 ps; FG_HIT(6) <= '1'; FG_HIT(5) <= '1'; FG_HIT(100) <= '1'; wait for 1 ps; FG_HIT(0) <= '1'; wait for 1 ps; FG_HIT <= (OTHERS => '0'); wait for 1 ps; wait; END PROCESS; end Behavioral;