library ieee; use ieee.std_logic_1164.all; use ieee.numeric_std.all; entity apu_LUT_reader is port ( clk : in std_logic; rst : in std_logic; freq : in std_logic_vector(11 downto 0); wave : in std_logic_vector(1 downto 0); value : out std_logic_vector(7 downto 0) ); end entity; architecture Behavioral of apu_LUT_reader is constant AMPLITUDE : natural := 0; constant SAMPLE_SIZE : natural := 256; signal idx : unsigned := (others => '0'); signal buf : unsigned := (others => '0'); begin process (clk) begin if rst = '1' then idx <= x"00"; buf <= x"00"; elsif rising_edge(clk) then -- main code here if wave = "00" then -- Sawtooth value <= std_logic_vector( idx ); elsif wave = "01" then -- Square if idx < (SAMPLE_SIZE/2) then value <= x"00"; else value <= x"FF"; end if; elsif wave = "10" then -- Triangle if idx < (SAMPLE_SIZE/2) then value <= std_logic_vector( idx*2 ); else value <= std_logic_vector( (SAMPLE_SIZE-idx)*2 ); end if; else-- wave = "11" then -- Noise -- TODO: implement noise function here: value <= x"80"; -- remove this end if; if buf < unsigned(freq) then -- change frequency buf <= buf + 1; else buf <= x"00"; if idx < (SAMPLE_SIZE-1) then -- moves to next index value idx <= idx + 1; else idx <= x"00"; end if; end if; end if; end process; end architecture;