From cb31bc5a4404399cdd720895a7c3f0fc8881bba6 Mon Sep 17 00:00:00 2001 From: UnavailableDev <69792062+UnavailableDev@users.noreply.github.com> Date: Tue, 7 Mar 2023 16:26:50 +0100 Subject: some func defenitions for game-engine and foundation --- src/stm32/TODO/hh_combat.h | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100644 src/stm32/TODO/hh_combat.h (limited to 'src/stm32/TODO/hh_combat.h') diff --git a/src/stm32/TODO/hh_combat.h b/src/stm32/TODO/hh_combat.h new file mode 100644 index 0000000..16c41f5 --- /dev/null +++ b/src/stm32/TODO/hh_combat.h @@ -0,0 +1,9 @@ +#include "hh_entity.h" + + +// attacktypes: + +/// @brief basic attack +/// @param dmg damage number +/// @param target entity under attack (damage changes this hp value) +void hh_attack_basic( int8_t dmg, hh_entity* target ); -- cgit v1.2.3