From 72295b9df9c0de9e585cce3f41437965eb0390cb Mon Sep 17 00:00:00 2001 From: heavydemon21 Date: Mon, 20 Mar 2023 19:11:41 +0100 Subject: demo version --- src/engine/bullet.h | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 src/engine/bullet.h (limited to 'src/engine/bullet.h') diff --git a/src/engine/bullet.h b/src/engine/bullet.h new file mode 100644 index 0000000..ad67d84 --- /dev/null +++ b/src/engine/bullet.h @@ -0,0 +1,16 @@ +#pragma once +#include "player_controller.h" + +typedef struct { + int x; + int y; + int velocity; + int isActive; + int hit; +} Bullet; + + +//Bullet* createBullet(float x, float y, float velocity, float direction); +void shootBullet(vec2 playerPos, Bullet* bullet); +void updateBullet(Bullet* bullet, int deltaTime); +void drawBullet(Bullet* bullet); -- cgit v1.2.3