Commit message (Collapse) | Author | Age | |
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* | rendering hp + strings | UnavailableDev | 2023-04-06 |
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* | Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into dev | UnavailableDev | 2023-04-06 |
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* | | Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into dev | UnavailableDev | 2023-04-05 |
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| * | enemy and ai, bullets and gameplay | NielsCoding | 2023-04-05 |
| | | | | | | | | ai needs finetuning | ||
* | | Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into dev | UnavailableDev | 2023-04-05 |
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| * | bullet/player/enemy/gameplay | NielsCoding | 2023-04-04 |
| | | | | | | | | | | | | | | bullet only needs different directions player is done enemy needs ai(Bjorn) gameplay may need some finetuning | ||
| * | multiple bullets and bg collisions. | NielsCoding | 2023-04-03 |
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| * | Delete title_screen_letteres_large.hex | UnavailableDev | 2023-04-03 |
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| * | Delete title_screen_icon.hex | UnavailableDev | 2023-04-03 |
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| * | player controller update | NielsCoding | 2023-04-03 |
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* | | Dynamic tilemap works | UnavailableDev | 2023-04-05 |
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* | | dynamic tilemap integration | UnavailableDev | 2023-04-04 |
| | | | | | | | | (without pallets) | ||
* | | Merge branch 'tilemap-build-system' into dev | UnavailableDev | 2023-04-04 |
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| * | | add scripts for converting tiles to separate png images for tilemap editingtilemap-build-system | lonkaars | 2023-03-23 |
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| * | | use sort order in makefile and add air tile at index 0 | lonkaars | 2023-03-23 |
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| * | | load static/tilemap.bin in ppusim | lonkaars | 2023-03-22 |
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| * | | add static makefile targets to main gamefile, and add target to flash static ↵ | lonkaars | 2023-03-22 |
| | | | | | | | | | | | | rom to stm32 | ||
| * | | tilemap build system done | lonkaars | 2023-03-22 |
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* | | | hh_update_sprite is now a void function | UnavailableDev | 2023-04-03 |
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* | | | shop selections done | UnavailableDev | 2023-04-03 |
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* | | Merge branch 'game-engine' into dev | UnavailableDev | 2023-04-03 |
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| * | | sprite rendering, collision fix | UnavailableDev | 2023-04-03 |
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| * | | shop statemachine | UnavailableDev | 2023-04-03 |
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| * | | misc/cleanup | UnavailableDev | 2023-04-03 |
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| * | | a little clean up of player_controller.c | UnavailableDev | 2023-03-24 |
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| * | | added first pass on animation systems | UnavailableDev | 2023-03-24 |
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| * | | fixed slime.hex | UnavailableDev | 2023-03-23 |
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| * | | added font.hex | UnavailableDev | 2023-03-23 |
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| * | | added normal slime animations | UnavailableDev | 2023-03-22 |
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| * | | Animated jumpable slime | UnavailableDev | 2023-03-22 |
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* | | Merge branch 'dev' of https://github.com/UnavailableDev/avans-arcade into dev | UnavailableDev | 2023-04-03 |
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| * | | snake case/background | NielsCoding | 2023-04-02 |
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| * | | gameloop/bullet/levels | NielsCoding | 2023-03-30 |
| |/ | | | | | | | | | | | gameloop moet nog wat gefixt worden. shop moet nog wat art en functie krijgen zefde voor gameover/highscore bullet moet meerdere entityten kunnen doen nu nog alleen gemaakt voor 1. levels moet alleen nog backwords kunnen | ||
| * | Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into ↵ | UnavailableDev | 2023-03-22 |
| |\ | | | | | | | | | | game-engine | ||
| | * | demo version | heavydemon21 | 2023-03-20 |
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| | * | Player-Enemy collision | Flenk008 | 2023-03-15 |
| | | | | | | | | | | | | Added player with enemy collision. Also changed input system to a vector system with friction and gravity. Jump also works. Enemy is 1 stationary object. | ||
| | * | Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev | Flenk008 | 2023-03-14 |
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| | * \ | Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev | Flenk008 | 2023-03-14 |
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| | * | | | Revert "Revert "Merge branch 'dev' of ↵ | Flenk008 | 2023-03-13 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://github.com/Flenk008/avans-arcade into dev"" This reverts commit a9ad8e0a8ac5346108f1e2c1a0bf9360fadc20da. | ||
| | * | | | Revert "Background collision" | Flenk008 | 2023-03-13 |
| | | | | | | | | | | | | | | | | | | | | This reverts commit e47f7fa198229b8598b8ab03ef8b2483f7c685bc. | ||
| | * | | | Revert "Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev" | Flenk008 | 2023-03-13 |
| | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 4f489426e05fb3b296998b17859d8702cc4f37e1, reversing changes made to e47f7fa198229b8598b8ab03ef8b2483f7c685bc. | ||
| | * | | | Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev | Flenk008 | 2023-03-13 |
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| | * | | | | Background collision | Flenk008 | 2023-03-13 |
| | | | | | | | | | | | | | | | | | | | | | | | | Added background collision for player and other entities. Added gravity and jump functionailty | ||
| * | | | | | updated file fetch | UnavailableDev | 2023-03-15 |
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| * | | | | | added title screen | UnavailableDev | 2023-03-15 |
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| * | | | | added hexdump file structures | UnavailableDev | 2023-03-14 |
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| * | | | camera y-axis bug fixed + clean up | UnavailableDev | 2023-03-14 |
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| * | | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵ | UnavailableDev | 2023-03-13 |
| |\ \ | | | | | | | | | | | | | into game-engine | ||
| | * \ | Merge branch 'dev' into game-engine | UnavailableDev | 2023-03-13 |
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| | | * | | Merge pull request #33 from Flenk008/dev | UnavailableDev | 2023-03-13 |
| | | |\| | | | | | | | | | | | Fixed Movement of player |