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* moved filesNielsCoding2023-03-11
* Delete settings.jsonUnavailableDev2023-03-10
* Delete c_cpp_properties.jsonUnavailableDev2023-03-10
* ppusim read sprites from file and put into vramUnavailableDev2023-03-10
* fixed code stylesUnavailableDev2023-03-10
* mergeUnavailableDev2023-03-10
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| * `clang-format`lonkaars2023-03-10
| * add input emulation to test collisionlonkaars2023-03-10
| * initial merge of #26lonkaars2023-03-10
* | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ...UnavailableDev2023-03-10
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| * added define for fixed point mathsUnavailableDev2023-03-10
| * codeUnavailableDev2023-03-10
* | nopeUnavailableDev2023-03-10
* | spelling correctionUnavailableDev2023-03-08
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* Merge pull request #22 from UnavailableDev/engineUnavailableDev2023-03-08
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| * more todo'sUnavailableDev2023-03-08
| * some func defenitions for game-engine and foundationUnavailableDev2023-03-07
* | fix windows build system and add vscode configuration fileslonkaars2023-03-08
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* fix compiler warnings from `hh_ppu_vram_valid_address`0.1.0lonkaars2023-02-25
* fix src readmelonkaars2023-02-25
* add developer documentation to ppusim/ppu interfacelonkaars2023-02-25
* limit thread count to core countlonkaars2023-02-25
* update/fix build config for windowslonkaars2023-02-25
* optimize ppusim with threadslonkaars2023-02-25
* ppusim donelonkaars2023-02-25
* background sprites working in ppusimlonkaars2023-02-24
* WIP ppusimlonkaars2023-02-24
* c interface semi-donelonkaars2023-02-24
* ppusim refactorlonkaars2023-02-24
* mv sdl2 demo to src/ppusim folderlonkaars2023-02-24
* desktop compilation options in makefilelonkaars2023-02-24
* rename and move fileslonkaars2023-02-24