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* Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into devFlenk0082023-03-14
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| * added hexdump file structuresUnavailableDev2023-03-14
* | Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into devFlenk0082023-03-14
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| * camera y-axis bug fixed + clean upUnavailableDev2023-03-14
* | Revert "Revert "Merge branch 'dev' of https://github.com/Flenk008/avans-arcad...Flenk0082023-03-13
* | Revert "Background collision"Flenk0082023-03-13
* | Revert "Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev"Flenk0082023-03-13
* | Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into devFlenk0082023-03-13
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| * Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ...UnavailableDev2023-03-13
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| | * Merge branch 'dev' into game-engineUnavailableDev2023-03-13
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| | | * Merge pull request #33 from Flenk008/devUnavailableDev2023-03-13
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| * | | | demo.c clean upUnavailableDev2023-03-13
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| * | | demo.cUnavailableDev2023-03-13
| * | | camera, movement, collisionsUnavailableDev2023-03-13
| * | | makefile updateUnavailableDev2023-03-12
| * | | camera movementUnavailableDev2023-03-12
| * | | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ...UnavailableDev2023-03-12
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| | * | | Merge branch 'lonkaars:dev' into game-engineUnavailableDev2023-03-12
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| | | * | syntax updateUnavailableDev2023-03-12
| | | * | drawing map en read from binary complete. shift to background.NielsCoding2023-03-11
| * | | | integrated palettes and fixed reading tilesUnavailableDev2023-03-12
| * | | | C:UnavailableDev2023-03-11
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| * | | Merge branch 'lonkaars:dev' into game-engineUnavailableDev2023-03-11
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| * | | gitignore update includes .bin files in home dirUnavailableDev2023-03-11
* | | | Background collisionFlenk0082023-03-13
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* | | Merge branch 'lonkaars:dev' into devFlenk0082023-03-11
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| * | makefile engineNielsCoding2023-03-11
| * | moved filesNielsCoding2023-03-11
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* / Fixed movementFlenk0082023-03-11
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* Delete settings.jsonUnavailableDev2023-03-10
* Delete c_cpp_properties.jsonUnavailableDev2023-03-10
* ppusim read sprites from file and put into vramUnavailableDev2023-03-10
* fixed code stylesUnavailableDev2023-03-10
* mergeUnavailableDev2023-03-10
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| * `clang-format`lonkaars2023-03-10
| * add input emulation to test collisionlonkaars2023-03-10
| * initial merge of #26lonkaars2023-03-10
* | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ...UnavailableDev2023-03-10
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| * added define for fixed point mathsUnavailableDev2023-03-10
| * codeUnavailableDev2023-03-10
* | nopeUnavailableDev2023-03-10
* | spelling correctionUnavailableDev2023-03-08
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* Merge pull request #22 from UnavailableDev/engineUnavailableDev2023-03-08
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| * more todo'sUnavailableDev2023-03-08
| * some func defenitions for game-engine and foundationUnavailableDev2023-03-07
* | fix windows build system and add vscode configuration fileslonkaars2023-03-08
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* fix compiler warnings from `hh_ppu_vram_valid_address`0.1.0lonkaars2023-02-25
* fix src readmelonkaars2023-02-25
* add developer documentation to ppusim/ppu interfacelonkaars2023-02-25
* limit thread count to core countlonkaars2023-02-25