Commit message (Collapse) | Author | Age | |
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* | added hexdump file structures | UnavailableDev | 2023-03-14 |
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* | camera y-axis bug fixed + clean up | UnavailableDev | 2023-03-14 |
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* | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵ | UnavailableDev | 2023-03-13 |
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| * | Merge branch 'dev' into game-engine | UnavailableDev | 2023-03-13 |
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| | * | Merge pull request #33 from Flenk008/dev | UnavailableDev | 2023-03-13 |
| | |\ | | | | | | | | | Fixed Movement of player | ||
| | | * | Merge branch 'lonkaars:dev' into dev | Flenk008 | 2023-03-11 |
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| | | * | | Fixed movement | Flenk008 | 2023-03-11 |
| | | | | | | | | | | | | | | | | | | | | Adjusted movement speed otherwise wouldnt show any movement. Also changed input testing lines so it does work | ||
* | | | | | demo.c clean up | UnavailableDev | 2023-03-13 |
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* | | | | demo.c | UnavailableDev | 2023-03-13 |
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* | | | | camera, movement, collisions | UnavailableDev | 2023-03-13 |
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* | | | | makefile update | UnavailableDev | 2023-03-12 |
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* | | | | camera movement | UnavailableDev | 2023-03-12 |
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* | | | | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵ | UnavailableDev | 2023-03-12 |
|\ \ \ \ | | | | | | | | | | | | | | | | into game-engine | ||
| * | | | | Merge branch 'lonkaars:dev' into game-engine | UnavailableDev | 2023-03-12 |
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| | * | | | syntax update | UnavailableDev | 2023-03-12 |
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| | * | | | drawing map en read from binary complete. shift to background. | NielsCoding | 2023-03-11 |
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* | | | | integrated palettes and fixed reading tiles | UnavailableDev | 2023-03-12 |
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* | | | | C: | UnavailableDev | 2023-03-11 |
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* | | | Merge branch 'lonkaars:dev' into game-engine | UnavailableDev | 2023-03-11 |
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| * | | makefile engine | NielsCoding | 2023-03-11 |
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| * | | moved files | NielsCoding | 2023-03-11 |
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* / | gitignore update includes .bin files in home dir | UnavailableDev | 2023-03-11 |
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* | Delete settings.json | UnavailableDev | 2023-03-10 |
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* | Delete c_cpp_properties.json | UnavailableDev | 2023-03-10 |
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* | ppusim read sprites from file and put into vram | UnavailableDev | 2023-03-10 |
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* | fixed code styles | UnavailableDev | 2023-03-10 |
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* | merge | UnavailableDev | 2023-03-10 |
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| * | `clang-format` | lonkaars | 2023-03-10 |
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| * | add input emulation to test collision | lonkaars | 2023-03-10 |
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| * | initial merge of #26 | lonkaars | 2023-03-10 |
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* | | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵ | UnavailableDev | 2023-03-10 |
|\| | | | | | | | into game-engine | ||
| * | added define for fixed point maths | UnavailableDev | 2023-03-10 |
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| * | code | UnavailableDev | 2023-03-10 |
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* | | nope | UnavailableDev | 2023-03-10 |
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* | | spelling correction | UnavailableDev | 2023-03-08 |
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* | Merge pull request #22 from UnavailableDev/engine | UnavailableDev | 2023-03-08 |
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| * | more todo's | UnavailableDev | 2023-03-08 |
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| * | some func defenitions for game-engine and foundation | UnavailableDev | 2023-03-07 |
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* | | fix windows build system and add vscode configuration files | lonkaars | 2023-03-08 |
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* | fix compiler warnings from `hh_ppu_vram_valid_address`0.1.0 | lonkaars | 2023-02-25 |
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* | fix src readme | lonkaars | 2023-02-25 |
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* | add developer documentation to ppusim/ppu interface | lonkaars | 2023-02-25 |
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* | limit thread count to core count | lonkaars | 2023-02-25 |
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* | update/fix build config for windows | lonkaars | 2023-02-25 |
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* | optimize ppusim with threads | lonkaars | 2023-02-25 |
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* | ppusim done | lonkaars | 2023-02-25 |
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* | background sprites working in ppusim | lonkaars | 2023-02-24 |
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* | WIP ppusim | lonkaars | 2023-02-24 |
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* | c interface semi-done | lonkaars | 2023-02-24 |
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* | ppusim refactor | lonkaars | 2023-02-24 |
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