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* Fixed movementFlenk0082023-03-11
| | | | Adjusted movement speed otherwise wouldnt show any movement. Also changed input testing lines so it does work
* Delete settings.jsonUnavailableDev2023-03-10
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* Delete c_cpp_properties.jsonUnavailableDev2023-03-10
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* ppusim read sprites from file and put into vramUnavailableDev2023-03-10
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* fixed code stylesUnavailableDev2023-03-10
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* mergeUnavailableDev2023-03-10
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| * `clang-format`lonkaars2023-03-10
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| * add input emulation to test collisionlonkaars2023-03-10
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| * initial merge of #26lonkaars2023-03-10
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* | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵UnavailableDev2023-03-10
|\| | | | | | | into game-engine
| * added define for fixed point mathsUnavailableDev2023-03-10
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| * codeUnavailableDev2023-03-10
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* | nopeUnavailableDev2023-03-10
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* | spelling correctionUnavailableDev2023-03-08
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* Merge pull request #22 from UnavailableDev/engineUnavailableDev2023-03-08
|\ | | | | Engine
| * more todo'sUnavailableDev2023-03-08
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| * some func defenitions for game-engine and foundationUnavailableDev2023-03-07
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* | fix windows build system and add vscode configuration fileslonkaars2023-03-08
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* fix compiler warnings from `hh_ppu_vram_valid_address`0.1.0lonkaars2023-02-25
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* fix src readmelonkaars2023-02-25
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* add developer documentation to ppusim/ppu interfacelonkaars2023-02-25
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* limit thread count to core countlonkaars2023-02-25
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* update/fix build config for windowslonkaars2023-02-25
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* optimize ppusim with threadslonkaars2023-02-25
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* ppusim donelonkaars2023-02-25
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* background sprites working in ppusimlonkaars2023-02-24
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* WIP ppusimlonkaars2023-02-24
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* c interface semi-donelonkaars2023-02-24
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* ppusim refactorlonkaars2023-02-24
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* mv sdl2 demo to src/ppusim folderlonkaars2023-02-24
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* desktop compilation options in makefilelonkaars2023-02-24
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* rename and move fileslonkaars2023-02-24