Commit message (Collapse) | Author | Age | |
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* | bullet/player/enemy/gameplay | NielsCoding | 2023-04-04 |
| | | | | | | | bullet only needs different directions player is done enemy needs ai(Bjorn) gameplay may need some finetuning | ||
* | multiple bullets and bg collisions. | NielsCoding | 2023-04-03 |
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* | Delete title_screen_letteres_large.hex | UnavailableDev | 2023-04-03 |
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* | Delete title_screen_icon.hex | UnavailableDev | 2023-04-03 |
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* | player controller update | NielsCoding | 2023-04-03 |
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* | Merge branch 'game-engine' into dev | UnavailableDev | 2023-04-03 |
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| * | sprite rendering, collision fix | UnavailableDev | 2023-04-03 |
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| * | shop statemachine | UnavailableDev | 2023-04-03 |
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| * | misc/cleanup | UnavailableDev | 2023-04-03 |
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| * | a little clean up of player_controller.c | UnavailableDev | 2023-03-24 |
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| * | added first pass on animation systems | UnavailableDev | 2023-03-24 |
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| * | fixed slime.hex | UnavailableDev | 2023-03-23 |
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| * | added font.hex | UnavailableDev | 2023-03-23 |
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| * | added normal slime animations | UnavailableDev | 2023-03-22 |
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| * | Animated jumpable slime | UnavailableDev | 2023-03-22 |
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* | | Merge branch 'dev' of https://github.com/UnavailableDev/avans-arcade into dev | UnavailableDev | 2023-04-03 |
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| * | | snake case/background | NielsCoding | 2023-04-02 |
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| * | | gameloop/bullet/levels | NielsCoding | 2023-03-30 |
| |/ | | | | | | | | | | | gameloop moet nog wat gefixt worden. shop moet nog wat art en functie krijgen zefde voor gameover/highscore bullet moet meerdere entityten kunnen doen nu nog alleen gemaakt voor 1. levels moet alleen nog backwords kunnen | ||
| * | Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into ↵ | UnavailableDev | 2023-03-22 |
| |\ | | | | | | | | | | game-engine | ||
| | * | demo version | heavydemon21 | 2023-03-20 |
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| | * | Player-Enemy collision | Flenk008 | 2023-03-15 |
| | | | | | | | | | | | | Added player with enemy collision. Also changed input system to a vector system with friction and gravity. Jump also works. Enemy is 1 stationary object. | ||
| | * | Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev | Flenk008 | 2023-03-14 |
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| | * \ | Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev | Flenk008 | 2023-03-14 |
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| | * | | | Revert "Revert "Merge branch 'dev' of ↵ | Flenk008 | 2023-03-13 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://github.com/Flenk008/avans-arcade into dev"" This reverts commit a9ad8e0a8ac5346108f1e2c1a0bf9360fadc20da. | ||
| | * | | | Revert "Background collision" | Flenk008 | 2023-03-13 |
| | | | | | | | | | | | | | | | | | | | | This reverts commit e47f7fa198229b8598b8ab03ef8b2483f7c685bc. | ||
| | * | | | Revert "Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev" | Flenk008 | 2023-03-13 |
| | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 4f489426e05fb3b296998b17859d8702cc4f37e1, reversing changes made to e47f7fa198229b8598b8ab03ef8b2483f7c685bc. | ||
| | * | | | Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev | Flenk008 | 2023-03-13 |
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| | * | | | | Background collision | Flenk008 | 2023-03-13 |
| | | | | | | | | | | | | | | | | | | | | | | | | Added background collision for player and other entities. Added gravity and jump functionailty | ||
| * | | | | | updated file fetch | UnavailableDev | 2023-03-15 |
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| * | | | | | added title screen | UnavailableDev | 2023-03-15 |
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| * | | | | added hexdump file structures | UnavailableDev | 2023-03-14 |
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| * | | | camera y-axis bug fixed + clean up | UnavailableDev | 2023-03-14 |
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| * | | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵ | UnavailableDev | 2023-03-13 |
| |\ \ | | | | | | | | | | | | | into game-engine | ||
| | * \ | Merge branch 'dev' into game-engine | UnavailableDev | 2023-03-13 |
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| | | * | | Merge pull request #33 from Flenk008/dev | UnavailableDev | 2023-03-13 |
| | | |\| | | | | | | | | | | | Fixed Movement of player | ||
| | | | * | Merge branch 'lonkaars:dev' into dev | Flenk008 | 2023-03-11 |
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| | | | * | | Fixed movement | Flenk008 | 2023-03-11 |
| | | | | | | | | | | | | | | | | | | | | | | | | Adjusted movement speed otherwise wouldnt show any movement. Also changed input testing lines so it does work | ||
| * | | | | | demo.c clean up | UnavailableDev | 2023-03-13 |
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| * | | | | demo.c | UnavailableDev | 2023-03-13 |
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| * | | | | camera, movement, collisions | UnavailableDev | 2023-03-13 |
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| * | | | | makefile update | UnavailableDev | 2023-03-12 |
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| * | | | | camera movement | UnavailableDev | 2023-03-12 |
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| * | | | | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵ | UnavailableDev | 2023-03-12 |
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | into game-engine | ||
| | * | | | | Merge branch 'lonkaars:dev' into game-engine | UnavailableDev | 2023-03-12 |
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| | | * | | | syntax update | UnavailableDev | 2023-03-12 |
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| | | * | | | drawing map en read from binary complete. shift to background. | NielsCoding | 2023-03-11 |
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| * | | | | integrated palettes and fixed reading tiles | UnavailableDev | 2023-03-12 |
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| * | | | | C: | UnavailableDev | 2023-03-11 |
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| * | | | Merge branch 'lonkaars:dev' into game-engine | UnavailableDev | 2023-03-11 |
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| | * | | makefile engine | NielsCoding | 2023-03-11 |
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