Commit message (Collapse) | Author | Age | |
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* | fixed slime.hex | UnavailableDev | 2023-03-23 |
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* | added font.hex | UnavailableDev | 2023-03-23 |
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* | added normal slime animations | UnavailableDev | 2023-03-22 |
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* | Animated jumpable slime | UnavailableDev | 2023-03-22 |
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* | Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into ↵ | UnavailableDev | 2023-03-22 |
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| * | demo version | heavydemon21 | 2023-03-20 |
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| * | Player-Enemy collision | Flenk008 | 2023-03-15 |
| | | | | | | | | Added player with enemy collision. Also changed input system to a vector system with friction and gravity. Jump also works. Enemy is 1 stationary object. | ||
| * | Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev | Flenk008 | 2023-03-14 |
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| * \ | Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev | Flenk008 | 2023-03-14 |
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| * | | | Revert "Revert "Merge branch 'dev' of ↵ | Flenk008 | 2023-03-13 |
| | | | | | | | | | | | | | | | | | | | | | | | | https://github.com/Flenk008/avans-arcade into dev"" This reverts commit a9ad8e0a8ac5346108f1e2c1a0bf9360fadc20da. | ||
| * | | | Revert "Background collision" | Flenk008 | 2023-03-13 |
| | | | | | | | | | | | | | | | | This reverts commit e47f7fa198229b8598b8ab03ef8b2483f7c685bc. | ||
| * | | | Revert "Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev" | Flenk008 | 2023-03-13 |
| | | | | | | | | | | | | | | | | | | | | This reverts commit 4f489426e05fb3b296998b17859d8702cc4f37e1, reversing changes made to e47f7fa198229b8598b8ab03ef8b2483f7c685bc. | ||
| * | | | Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev | Flenk008 | 2023-03-13 |
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| * | | | | Background collision | Flenk008 | 2023-03-13 |
| | | | | | | | | | | | | | | | | | | | | Added background collision for player and other entities. Added gravity and jump functionailty | ||
* | | | | | updated file fetch | UnavailableDev | 2023-03-15 |
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* | | | | | added title screen | UnavailableDev | 2023-03-15 |
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* | | | | added hexdump file structures | UnavailableDev | 2023-03-14 |
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* | | | camera y-axis bug fixed + clean up | UnavailableDev | 2023-03-14 |
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* | | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵ | UnavailableDev | 2023-03-13 |
|\ \ | | | | | | | | | | into game-engine | ||
| * \ | Merge branch 'dev' into game-engine | UnavailableDev | 2023-03-13 |
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| | * | | Merge pull request #33 from Flenk008/dev | UnavailableDev | 2023-03-13 |
| | |\| | | | | | | | | | Fixed Movement of player | ||
| | | * | Merge branch 'lonkaars:dev' into dev | Flenk008 | 2023-03-11 |
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| | | * | | Fixed movement | Flenk008 | 2023-03-11 |
| | | | | | | | | | | | | | | | | | | | | Adjusted movement speed otherwise wouldnt show any movement. Also changed input testing lines so it does work | ||
* | | | | | demo.c clean up | UnavailableDev | 2023-03-13 |
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* | | | | demo.c | UnavailableDev | 2023-03-13 |
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* | | | | camera, movement, collisions | UnavailableDev | 2023-03-13 |
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* | | | | makefile update | UnavailableDev | 2023-03-12 |
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* | | | | camera movement | UnavailableDev | 2023-03-12 |
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* | | | | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵ | UnavailableDev | 2023-03-12 |
|\ \ \ \ | | | | | | | | | | | | | | | | into game-engine | ||
| * | | | | Merge branch 'lonkaars:dev' into game-engine | UnavailableDev | 2023-03-12 |
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| | * | | | syntax update | UnavailableDev | 2023-03-12 |
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| | * | | | drawing map en read from binary complete. shift to background. | NielsCoding | 2023-03-11 |
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* | | | | integrated palettes and fixed reading tiles | UnavailableDev | 2023-03-12 |
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* | | | | C: | UnavailableDev | 2023-03-11 |
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* | | | Merge branch 'lonkaars:dev' into game-engine | UnavailableDev | 2023-03-11 |
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| * | | makefile engine | NielsCoding | 2023-03-11 |
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| * | | moved files | NielsCoding | 2023-03-11 |
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* / | gitignore update includes .bin files in home dir | UnavailableDev | 2023-03-11 |
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* | Delete settings.json | UnavailableDev | 2023-03-10 |
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* | Delete c_cpp_properties.json | UnavailableDev | 2023-03-10 |
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* | ppusim read sprites from file and put into vram | UnavailableDev | 2023-03-10 |
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* | fixed code styles | UnavailableDev | 2023-03-10 |
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* | merge | UnavailableDev | 2023-03-10 |
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| * | `clang-format` | lonkaars | 2023-03-10 |
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| * | add input emulation to test collision | lonkaars | 2023-03-10 |
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| * | initial merge of #26 | lonkaars | 2023-03-10 |
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* | | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵ | UnavailableDev | 2023-03-10 |
|\| | | | | | | | into game-engine | ||
| * | added define for fixed point maths | UnavailableDev | 2023-03-10 |
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| * | code | UnavailableDev | 2023-03-10 |
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* | | nope | UnavailableDev | 2023-03-10 |
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