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* demo versionheavydemon212023-03-20
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* Player-Enemy collisionFlenk0082023-03-15
| | | | Added player with enemy collision. Also changed input system to a vector system with friction and gravity. Jump also works. Enemy is 1 stationary object.
* Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into devFlenk0082023-03-14
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| * added hexdump file structuresUnavailableDev2023-03-14
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* | Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into devFlenk0082023-03-14
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| * camera y-axis bug fixed + clean upUnavailableDev2023-03-14
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* | Revert "Revert "Merge branch 'dev' of ↵Flenk0082023-03-13
| | | | | | | | | | | | https://github.com/Flenk008/avans-arcade into dev"" This reverts commit a9ad8e0a8ac5346108f1e2c1a0bf9360fadc20da.
* | Revert "Background collision"Flenk0082023-03-13
| | | | | | | | This reverts commit e47f7fa198229b8598b8ab03ef8b2483f7c685bc.
* | Revert "Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev"Flenk0082023-03-13
| | | | | | | | | | This reverts commit 4f489426e05fb3b296998b17859d8702cc4f37e1, reversing changes made to e47f7fa198229b8598b8ab03ef8b2483f7c685bc.
* | Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into devFlenk0082023-03-13
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| * Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵UnavailableDev2023-03-13
| |\ | | | | | | | | | into game-engine
| | * Merge branch 'dev' into game-engineUnavailableDev2023-03-13
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| | | * Merge pull request #33 from Flenk008/devUnavailableDev2023-03-13
| | | |\ | | | | | | | | | | Fixed Movement of player
| * | | | demo.c clean upUnavailableDev2023-03-13
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| * | | demo.cUnavailableDev2023-03-13
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| * | | camera, movement, collisionsUnavailableDev2023-03-13
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| * | | makefile updateUnavailableDev2023-03-12
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| * | | camera movementUnavailableDev2023-03-12
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| * | | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵UnavailableDev2023-03-12
| |\ \ \ | | | | | | | | | | | | | | | into game-engine
| | * | | Merge branch 'lonkaars:dev' into game-engineUnavailableDev2023-03-12
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| | | * | syntax updateUnavailableDev2023-03-12
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| | | * | drawing map en read from binary complete. shift to background.NielsCoding2023-03-11
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| * | | | integrated palettes and fixed reading tilesUnavailableDev2023-03-12
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| * | | | C:UnavailableDev2023-03-11
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| * | | Merge branch 'lonkaars:dev' into game-engineUnavailableDev2023-03-11
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| * | | gitignore update includes .bin files in home dirUnavailableDev2023-03-11
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* | | | Background collisionFlenk0082023-03-13
| |_|/ |/| | | | | | | | Added background collision for player and other entities. Added gravity and jump functionailty
* | | Merge branch 'lonkaars:dev' into devFlenk0082023-03-11
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| * | makefile engineNielsCoding2023-03-11
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| * | moved filesNielsCoding2023-03-11
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* / Fixed movementFlenk0082023-03-11
|/ | | | Adjusted movement speed otherwise wouldnt show any movement. Also changed input testing lines so it does work
* Delete settings.jsonUnavailableDev2023-03-10
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* Delete c_cpp_properties.jsonUnavailableDev2023-03-10
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* ppusim read sprites from file and put into vramUnavailableDev2023-03-10
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* fixed code stylesUnavailableDev2023-03-10
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* mergeUnavailableDev2023-03-10
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| * `clang-format`lonkaars2023-03-10
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| * add input emulation to test collisionlonkaars2023-03-10
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| * initial merge of #26lonkaars2023-03-10
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* | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵UnavailableDev2023-03-10
|\| | | | | | | into game-engine
| * added define for fixed point mathsUnavailableDev2023-03-10
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| * codeUnavailableDev2023-03-10
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* | nopeUnavailableDev2023-03-10
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* | spelling correctionUnavailableDev2023-03-08
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* Merge pull request #22 from UnavailableDev/engineUnavailableDev2023-03-08
|\ | | | | Engine
| * more todo'sUnavailableDev2023-03-08
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| * some func defenitions for game-engine and foundationUnavailableDev2023-03-07
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* | fix windows build system and add vscode configuration fileslonkaars2023-03-08
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* fix compiler warnings from `hh_ppu_vram_valid_address`0.1.0lonkaars2023-02-25
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* fix src readmelonkaars2023-02-25
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