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project-arcade
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poc-arbitrary-rom-stm32
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ppu-stm-integration-demo
survival
tilemap-build-system
22-23 b07 proj09: arcade game
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Commit message (
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Author
Age
*
Revert "Background collision"
Flenk008
2023-03-13
*
Revert "Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev"
Flenk008
2023-03-13
*
Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev
Flenk008
2023-03-13
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\
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*
camera, movement, collisions
UnavailableDev
2023-03-13
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*
integrated palettes and fixed reading tiles
UnavailableDev
2023-03-12
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*
gitignore update includes .bin files in home dir
UnavailableDev
2023-03-11
*
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Background collision
Flenk008
2023-03-13
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/
*
ppusim read sprites from file and put into vram
UnavailableDev
2023-03-10
*
fixed code styles
UnavailableDev
2023-03-10
*
`clang-format`
lonkaars
2023-03-10
*
add input emulation to test collision
lonkaars
2023-03-10
*
fix windows build system and add vscode configuration files
lonkaars
2023-03-08
*
add developer documentation to ppusim/ppu interface
lonkaars
2023-02-25
*
limit thread count to core count
lonkaars
2023-02-25
*
optimize ppusim with threads
lonkaars
2023-02-25
*
ppusim done
lonkaars
2023-02-25
*
background sprites working in ppusim
lonkaars
2023-02-24
*
WIP ppusim
lonkaars
2023-02-24
*
c interface semi-done
lonkaars
2023-02-24
*
ppusim refactor
lonkaars
2023-02-24
*
mv sdl2 demo to src/ppusim folder
lonkaars
2023-02-24