Commit message (Collapse) | Author | Age | |
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* | Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into ↵ | UnavailableDev | 2023-03-22 |
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| * | demo version | heavydemon21 | 2023-03-20 |
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| * | Player-Enemy collision | Flenk008 | 2023-03-15 |
| | | | | | | | | Added player with enemy collision. Also changed input system to a vector system with friction and gravity. Jump also works. Enemy is 1 stationary object. | ||
| * | Revert "Revert "Merge branch 'dev' of ↵ | Flenk008 | 2023-03-13 |
| | | | | | | | | | | | | https://github.com/Flenk008/avans-arcade into dev"" This reverts commit a9ad8e0a8ac5346108f1e2c1a0bf9360fadc20da. | ||
| * | Revert "Background collision" | Flenk008 | 2023-03-13 |
| | | | | | | | | This reverts commit e47f7fa198229b8598b8ab03ef8b2483f7c685bc. | ||
| * | Revert "Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev" | Flenk008 | 2023-03-13 |
| | | | | | | | | | | This reverts commit 4f489426e05fb3b296998b17859d8702cc4f37e1, reversing changes made to e47f7fa198229b8598b8ab03ef8b2483f7c685bc. | ||
| * | Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev | Flenk008 | 2023-03-13 |
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| * | | Background collision | Flenk008 | 2023-03-13 |
| | | | | | | | | | | | | Added background collision for player and other entities. Added gravity and jump functionailty | ||
* | | | updated file fetch | UnavailableDev | 2023-03-15 |
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* | | camera, movement, collisions | UnavailableDev | 2023-03-13 |
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* | | integrated palettes and fixed reading tiles | UnavailableDev | 2023-03-12 |
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* | | gitignore update includes .bin files in home dir | UnavailableDev | 2023-03-11 |
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* | ppusim read sprites from file and put into vram | UnavailableDev | 2023-03-10 |
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* | fixed code styles | UnavailableDev | 2023-03-10 |
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* | `clang-format` | lonkaars | 2023-03-10 |
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* | add input emulation to test collision | lonkaars | 2023-03-10 |
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* | fix windows build system and add vscode configuration files | lonkaars | 2023-03-08 |
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* | add developer documentation to ppusim/ppu interface | lonkaars | 2023-02-25 |
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* | limit thread count to core count | lonkaars | 2023-02-25 |
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* | optimize ppusim with threads | lonkaars | 2023-02-25 |
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* | ppusim done | lonkaars | 2023-02-25 |
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* | background sprites working in ppusim | lonkaars | 2023-02-24 |
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* | WIP ppusim | lonkaars | 2023-02-24 |
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* | c interface semi-done | lonkaars | 2023-02-24 |
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* | ppusim refactor | lonkaars | 2023-02-24 |
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* | mv sdl2 demo to src/ppusim folder | lonkaars | 2023-02-24 |