| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | demo version | heavydemon21 | 2023-03-20 |
| | | |||
| * | Player-Enemy collision | Flenk008 | 2023-03-15 |
| | | | | | Added player with enemy collision. Also changed input system to a vector system with friction and gravity. Jump also works. Enemy is 1 stationary object. | ||
| * | Revert "Background collision" | Flenk008 | 2023-03-13 |
| | | | | | This reverts commit e47f7fa198229b8598b8ab03ef8b2483f7c685bc. | ||
| * | Background collision | Flenk008 | 2023-03-13 |
| | | | | | Added background collision for player and other entities. Added gravity and jump functionailty | ||
| * | `clang-format` | lonkaars | 2023-03-10 |
| | | |||
| * | add input emulation to test collision | lonkaars | 2023-03-10 |