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Commit message (Expand)AuthorAge
* enemy and ai, bullets and gameplayNielsCoding2023-04-05
* bullet/player/enemy/gameplayNielsCoding2023-04-04
* Merge branch 'game-engine' into devUnavailableDev2023-04-03
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| * added first pass on animation systemsUnavailableDev2023-03-24
* | snake case/backgroundNielsCoding2023-04-02
* | gameloop/bullet/levelsNielsCoding2023-03-30
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* demo versionheavydemon212023-03-20
* Revert "Revert "Merge branch 'dev' of https://github.com/Flenk008/avans-arcad...Flenk0082023-03-13
* Revert "Merge branch 'dev' of https://github.com/Flenk008/avans-arcade into dev"Flenk0082023-03-13
* camera, movement, collisionsUnavailableDev2023-03-13
* makefile updateUnavailableDev2023-03-12
* Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ...UnavailableDev2023-03-12
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| * drawing map en read from binary complete. shift to background.NielsCoding2023-03-11
* | integrated palettes and fixed reading tilesUnavailableDev2023-03-12
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* makefile engineNielsCoding2023-03-11
* `clang-format`lonkaars2023-03-10
* fix windows build system and add vscode configuration fileslonkaars2023-03-08
* update/fix build config for windowslonkaars2023-02-25
* ppusim donelonkaars2023-02-25
* c interface semi-donelonkaars2023-02-24
* ppusim refactorlonkaars2023-02-24
* mv sdl2 demo to src/ppusim folderlonkaars2023-02-24
* desktop compilation options in makefilelonkaars2023-02-24
* rename and move fileslonkaars2023-02-24