| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into ↵ | UnavailableDev | 2023-03-22 |
| |\ | | | | | | | game-engine | ||
| | * | demo version | heavydemon21 | 2023-03-20 |
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| | * | Player-Enemy collision | Flenk008 | 2023-03-15 |
| | | | | | | | | | Added player with enemy collision. Also changed input system to a vector system with friction and gravity. Jump also works. Enemy is 1 stationary object. | ||
| * | | added title screen | UnavailableDev | 2023-03-15 |
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| * | added hexdump file structures | UnavailableDev | 2023-03-14 |
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| * | camera y-axis bug fixed + clean up | UnavailableDev | 2023-03-14 |
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| * | demo.c clean up | UnavailableDev | 2023-03-13 |
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| * | camera, movement, collisions | UnavailableDev | 2023-03-13 |
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| * | makefile update | UnavailableDev | 2023-03-12 |
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| * | camera movement | UnavailableDev | 2023-03-12 |
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| * | Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ↵ | UnavailableDev | 2023-03-12 |
| |\ | | | | | | | into game-engine | ||
| | * | syntax update | UnavailableDev | 2023-03-12 |
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| | * | drawing map en read from binary complete. shift to background. | NielsCoding | 2023-03-11 |
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| * | | integrated palettes and fixed reading tiles | UnavailableDev | 2023-03-12 |
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| * | | C: | UnavailableDev | 2023-03-11 |
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| * | makefile engine | NielsCoding | 2023-03-11 |
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| * | moved files | NielsCoding | 2023-03-11 |
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| * | fixed code styles | UnavailableDev | 2023-03-10 |
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| * | merge | UnavailableDev | 2023-03-10 |