index
:
project-arcade
apu
dev
master
poc-arbitrary-rom-stm32
ppu
ppu-stm-integration-demo
survival
tilemap-build-system
22-23 b07 proj09: arcade game
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
engine
/
player_controller.c
Commit message (
Expand
)
Author
Age
*
Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into dev
UnavailableDev
2023-04-05
|
\
|
*
enemy and ai, bullets and gameplay
NielsCoding
2023-04-05
*
|
Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into dev
UnavailableDev
2023-04-05
|
\
|
|
*
bullet/player/enemy/gameplay
NielsCoding
2023-04-04
|
*
multiple bullets and bg collisions.
NielsCoding
2023-04-03
|
*
player controller update
NielsCoding
2023-04-03
*
|
Dynamic tilemap works
UnavailableDev
2023-04-05
*
|
dynamic tilemap integration
UnavailableDev
2023-04-04
*
|
hh_update_sprite is now a void function
UnavailableDev
2023-04-03
|
/
*
Merge branch 'game-engine' into dev
UnavailableDev
2023-04-03
|
\
|
*
sprite rendering, collision fix
UnavailableDev
2023-04-03
|
*
a little clean up of player_controller.c
UnavailableDev
2023-03-24
|
/
*
demo version
heavydemon21
2023-03-20
*
Player-Enemy collision
Flenk008
2023-03-15
*
camera y-axis bug fixed + clean up
UnavailableDev
2023-03-14
*
demo.c clean up
UnavailableDev
2023-03-13
*
camera, movement, collisions
UnavailableDev
2023-03-13