Commit message (Collapse) | Author | Age | |
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* | demo version | heavydemon21 | 2023-03-20 |
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* | Player-Enemy collision | Flenk008 | 2023-03-15 |
| | | | | Added player with enemy collision. Also changed input system to a vector system with friction and gravity. Jump also works. Enemy is 1 stationary object. | ||
* | Revert "Background collision" | Flenk008 | 2023-03-13 |
| | | | | This reverts commit e47f7fa198229b8598b8ab03ef8b2483f7c685bc. | ||
* | Background collision | Flenk008 | 2023-03-13 |
| | | | | Added background collision for player and other entities. Added gravity and jump functionailty | ||
* | Fixed movement | Flenk008 | 2023-03-11 |
| | | | | Adjusted movement speed otherwise wouldnt show any movement. Also changed input testing lines so it does work | ||
* | `clang-format` | lonkaars | 2023-03-10 |
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* | add input emulation to test collision | lonkaars | 2023-03-10 |
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* | optimize ppusim with threads | lonkaars | 2023-02-25 |
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* | ppusim done | lonkaars | 2023-02-25 |