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* update i/o in vhdl and minor improvementslonkaars2023-04-03
* update pipelinelonkaars2023-03-29
* WIP fg sprite optimilizationlonkaars2023-03-03
* background sprites working in ppusimlonkaars2023-02-24
* WIP ppu foreground sprite componentlonkaars2023-02-21
* update TMM data width + update memory map (WIP ppu_sprite_bg)lonkaars2023-02-20
* add list of abbreviations to docs folderlonkaars2023-02-19
* WIP ppu.vhdllonkaars2023-02-17
* final architecture document version0.0.1lonkaars2023-02-15
* Merge branch 'master' into masterUnavailableDev2023-02-15
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| * merge #12lonkaars2023-02-15
| * Merge branch 'lonkaars:master' into masterheavydemon212023-02-15
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| | * merge #11lonkaars2023-02-15
| | * fix markdown for document converterlonkaars2023-02-15
| * | architectureNielsCoding2023-02-15
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| * merge #10 + proofreadlonkaars2023-02-15
* | APU tone generationUnavailableDev2023-02-15
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* Merge branch 'lonkaars:master' into masterUnavailableDev2023-02-15
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| * Merge pull request #8 from BjornMartens/masterUnavailableDev2023-02-15
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| | * V2BjornMartens2023-02-15
| | * GameEngineBjornMartens2023-02-15
* | | APU Archetecture.mdUnavailableDev2023-02-15
* | | Quick spelling checkUnavailableDev2023-02-15
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* / Update architecture.mdFlenk0082023-02-15
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* architecture top-level addedlonkaars2023-02-14
* move architecture from research into architecture.md and update ppu design fileslonkaars2023-02-14