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* ppu foreground sprite working and ~50% testedlonkaars2023-02-23
* WIP ppu fg sprite fetch logiclonkaars2023-02-22
* WIP foreground sprite + `std_logic_vector` -> `unsigned` messlonkaars2023-02-21
* WIP ppu foreground sprite componentlonkaars2023-02-21
* background sprite component done, tested, and working without latcheslonkaars2023-02-21
* PPU debugged and working (but with unwanted latches)lonkaars2023-02-21
* fix sprite flip axes swappedlonkaars2023-02-21
* PPU background sprite component done (but unverified)lonkaars2023-02-20
* update TMM data width + update memory map (WIP ppu_sprite_bg)lonkaars2023-02-20
* PPU AUX memory finished and testedlonkaars2023-02-20
* update code stylelonkaars2023-02-20
* exposed ram module implementedlonkaars2023-02-20
* rename .vhdl to .vhdlonkaars2023-02-20
* format and add apu sources to vivado project filelonkaars2023-02-19
* Merge branch 'dev' of github.com:lonkaars/avans-arcade into devlonkaars2023-02-19
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| * apu note 2 freqUnavailableDev2023-02-19
* | finish ppu address decoderlonkaars2023-02-19
* | separate constants file for vhdl codelonkaars2023-02-19
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* no clock output while reset high in pceglonkaars2023-02-18
* ppu pceg done + ppu top.vhdl donelonkaars2023-02-18
* use tabs for indentationlonkaars2023-02-17
* separate AUX memory into separate componentlonkaars2023-02-17
* safety commit (before remove DI lines)lonkaars2023-02-17
* WIP ppu.vhdllonkaars2023-02-17
* initial commitlonkaars2023-02-02