index
:
project-arcade
apu
dev
master
poc-arbitrary-rom-stm32
ppu
ppu-stm-integration-demo
survival
tilemap-build-system
22-23 b07 proj09: arcade game
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
basys3
/
basys3.srcs
Commit message (
Expand
)
Author
Age
*
worky but janky integration done
lonkaars
2023-04-03
*
it's working
lonkaars
2023-03-31
*
spi not working on hardware
lonkaars
2023-03-30
*
new spi system
lonkaars
2023-03-30
*
more debugging WIP
lonkaars
2023-03-29
*
update pipeline
lonkaars
2023-03-29
*
WIP testing ppu (fixed BAM 2nat buffer overflow)
lonkaars
2023-03-23
*
debugged the ppu (still WIP, but some output is visible)
lonkaars
2023-03-20
*
WIP ppu testing
lonkaars
2023-03-14
*
fix write enable input line
lonkaars
2023-03-13
*
working bitstream generation
ppu
lonkaars
2023-03-13
*
merge `dev` into `ppu`
lonkaars
2023-03-13
|
\
|
*
top.vhdl
lonkaars
2023-03-10
|
*
initial merge of #26
lonkaars
2023-03-10
*
|
fix display upscaler (output working!)
lonkaars
2023-03-13
*
|
upscaler test with coe initialized rom
lonkaars
2023-03-12
*
|
WIP dispctl (valid VGA signal)
lonkaars
2023-03-12
*
|
ppu_dispctl test for valid VGA signal using DMT 640x480 @ 60
lonkaars
2023-03-08
*
|
ppu dispctl WIP (shift XY output 2 scanlines and send THVBLANK)
lonkaars
2023-03-08
*
|
more WIP dispctl
lonkaars
2023-03-08
*
|
WIP dispctl
lonkaars
2023-03-08
*
|
scaffold vga display controller and upscaler
lonkaars
2023-03-08
*
|
fix multiple driver net errors
lonkaars
2023-03-04
*
|
foreground sprite optimization (untested) done
lonkaars
2023-03-04
*
|
WIP fg sprite optimilization
lonkaars
2023-03-03
*
|
WIP addr_dec timing check + ppu address bus fix
lonkaars
2023-03-01
|
/
*
update style guide and format code
lonkaars
2023-02-24
*
merge #16
lonkaars
2023-02-24
|
\
|
*
aanpassingen
heavydemon21
2023-02-23
|
*
clock
heavydemon21
2023-02-23
|
*
plut,comp en vga
NielsCoding
2023-02-23
|
*
Merge branch 'dev' of https://github.com/lonkaars/avans-arcade into merge
UnavailableDev
2023-02-22
|
|
\
|
*
|
small formatting fix
UnavailableDev
2023-02-19
|
*
|
shifted triangle wave 180*
UnavailableDev
2023-02-19
|
*
|
polish on APU_N2F
UnavailableDev
2023-02-19
|
*
|
apu_LUT_reader made with variable frequency
UnavailableDev
2023-02-19
|
*
|
single frequency implementation
UnavailableDev
2023-02-19
*
|
|
ppu foreground sprite working and ~50% tested
lonkaars
2023-02-23
*
|
|
WIP ppu fg sprite fetch logic
lonkaars
2023-02-22
*
|
|
WIP foreground sprite + `std_logic_vector` -> `unsigned` mess
lonkaars
2023-02-21
*
|
|
WIP ppu foreground sprite component
lonkaars
2023-02-21
*
|
|
background sprite component done, tested, and working without latches
lonkaars
2023-02-21
*
|
|
PPU debugged and working (but with unwanted latches)
lonkaars
2023-02-21
*
|
|
fix sprite flip axes swapped
lonkaars
2023-02-21
*
|
|
PPU background sprite component done (but unverified)
lonkaars
2023-02-20
*
|
|
update TMM data width + update memory map (WIP ppu_sprite_bg)
lonkaars
2023-02-20
*
|
|
PPU AUX memory finished and tested
lonkaars
2023-02-20
*
|
|
update code style
lonkaars
2023-02-20
*
|
|
exposed ram module implemented
lonkaars
2023-02-20
*
|
|
rename .vhdl to .vhd
lonkaars
2023-02-20
|
|
/
|
/
|
[next]