index
:
project-arcade
apu
dev
master
poc-arbitrary-rom-stm32
ppu
ppu-stm-integration-demo
survival
tilemap-build-system
22-23 b07 proj09: arcade game
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
basys3
/
basys3.srcs
/
ppu.vhd
Commit message (
Collapse
)
Author
Age
*
last-ditch debugging efforts
lonkaars
2023-04-07
|
*
WIP more debugging
lonkaars
2023-04-07
|
*
update i/o in vhdl and minor improvements
lonkaars
2023-04-03
|
*
update pipeline
lonkaars
2023-03-29
|
*
merge `dev` into `ppu`
lonkaars
2023-03-13
|
\
|
*
top.vhdl
lonkaars
2023-03-10
|
|
*
|
scaffold vga display controller and upscaler
lonkaars
2023-03-08
|
|
*
|
foreground sprite optimization (untested) done
lonkaars
2023-03-04
|
|
*
|
WIP fg sprite optimilization
lonkaars
2023-03-03
|
|
*
|
WIP addr_dec timing check + ppu address bus fix
lonkaars
2023-03-01
|
/
*
ppu foreground sprite working and ~50% tested
lonkaars
2023-02-23
|
*
WIP ppu fg sprite fetch logic
lonkaars
2023-02-22
|
*
WIP ppu foreground sprite component
lonkaars
2023-02-21
|
*
update TMM data width + update memory map (WIP ppu_sprite_bg)
lonkaars
2023-02-20
|
*
update code style
lonkaars
2023-02-20
|
*
format and add apu sources to vivado project file
lonkaars
2023-02-19
|
*
separate constants file for vhdl code
lonkaars
2023-02-19
|
*
ppu pceg done + ppu top.vhdl done
lonkaars
2023-02-18
|
*
use tabs for indentation
lonkaars
2023-02-17
|
*
separate AUX memory into separate component
lonkaars
2023-02-17
|
*
safety commit (before remove DI lines)
lonkaars
2023-02-17
|
*
WIP ppu.vhdl
lonkaars
2023-02-17