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* merge niels docslonkaars2023-03-16
* Update architecture.mdUnavailableDev2023-03-15
* architecture document updatelonkaars2023-03-15
* Merge pull request #36 from UnavailableDev/game-engineUnavailableDev2023-03-14
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| * added hexdump file structuresUnavailableDev2023-03-14
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* Merge pull request #35 from UnavailableDev/game-engineUnavailableDev2023-03-14
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| * merge?UnavailableDev2023-03-14
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* | Merge pull request #28 from UnavailableDev/game-engineUnavailableDev2023-03-13
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| | * camera y-axis bug fixed + clean upUnavailableDev2023-03-14
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| * Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ...UnavailableDev2023-03-13
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| | * Merge branch 'dev' into game-engineUnavailableDev2023-03-13
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* | | Merge pull request #33 from Flenk008/devUnavailableDev2023-03-13
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| * \ \ Merge branch 'lonkaars:dev' into devFlenk0082023-03-11
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| * | | | Fixed movementFlenk0082023-03-11
| * | | | Merge branch 'lonkaars:dev' into devFlenk0082023-03-10
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| * \ \ \ \ Merge branch 'lonkaars:dev' into devFlenk0082023-03-10
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| * \ \ \ \ \ Merge pull request #1 from Flenk008/GameLogicFlenk0082023-03-04
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| | | | | | | * Merge branch 'lonkaars:dev' into game-engineUnavailableDev2023-03-13
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* | | | | | | | Merge pull request #34 from heavydemon21/devUnavailableDev2023-03-13
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| * | | | | | | | features voor ons spelNielsCoding2023-03-13
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| | | | | | * / demo.c clean upUnavailableDev2023-03-13
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| | | | | | * demo.cUnavailableDev2023-03-13
| | | | | | * camera, movement, collisionsUnavailableDev2023-03-13
| | | | | | * makefile updateUnavailableDev2023-03-12
| | | | | | * camera movementUnavailableDev2023-03-12
| | | | | | * Merge branch 'game-engine' of https://github.com/UnavailableDev/avans-arcade ...UnavailableDev2023-03-12
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| | | | | | | * Merge branch 'lonkaars:dev' into game-engineUnavailableDev2023-03-12
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* | | | | | | | Merge pull request #32 from heavydemon21/devUnavailableDev2023-03-12
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| * | | | | | | syntax updateUnavailableDev2023-03-12
| * | | | | | | drawing map en read from binary complete. shift to background.NielsCoding2023-03-11
| | | | | | * | integrated palettes and fixed reading tilesUnavailableDev2023-03-12
| | | | | | * | C:UnavailableDev2023-03-11
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| | | | | | * Merge branch 'lonkaars:dev' into game-engineUnavailableDev2023-03-11
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* | | | | | | Merge pull request #30 from heavydemon21/devUnavailableDev2023-03-11
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| * | | | | makefile engineNielsCoding2023-03-11
| * | | | | moved filesNielsCoding2023-03-11
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| | | | * gitignore update includes .bin files in home dirUnavailableDev2023-03-11
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* | | | | Merge pull request #27 from UnavailableDev/game-engineUnavailableDev2023-03-10
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| | | | | * mergeUnavailableDev2023-03-11
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| * | | | | Update test_file_read.cUnavailableDev2023-03-10
| * | | | | removed TODOUnavailableDev2023-03-10
| * | | | | Delete tiles.bsUnavailableDev2023-03-10
| * | | | | Delete settings.jsonUnavailableDev2023-03-10
| * | | | | Delete c_cpp_properties.jsonUnavailableDev2023-03-10
| * | | | | Merge branch 'lonkaars:dev' into game-engineUnavailableDev2023-03-10
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* | | | | | top.vhdllonkaars2023-03-10
* | | | | | move pinout.md to schematiclonkaars2023-03-10
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| | | | * removed TODOUnavailableDev2023-03-10
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| * | | ppusim read sprites from file and put into vramUnavailableDev2023-03-10
| * | | fixed code stylesUnavailableDev2023-03-10